Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
I was going to say to look in your sample collections that are on your cd and look in the Procedural Terrians collection. I have tryed but when I click on one the procedurals they start to load but don't finish. Not sure why they hanging up on me. Let me know if they do same with you if you try and load one. :o)
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I'm interested in this also. I've noticed some of the sample terrains are up to 11,000 x 11,000 (x & y) units. Don't forget if you resize the initial terrain and then apply a material extra nodes are added. I'm trying to fathom out the functions and nodes and looking at examples now, but it's a long hard slog working out what each one does, then how they work in combination and then finally being able to make Vue reproduce the results you want. Thankfully the V5i manual is much better than previous versions and details each function in more detail than before. I'm not saying that as a bad thing, but this is the hardest learning curve I've had with Vue so far :)
I too am having problems. I look at the sample scenes, read the book, and I have gotten no further. The manual is very good, though there is one thing that bugs me about it. It isn't written for a beginner. It is written in a way that if you do not have any experience in another 3D App and have come across some of the terms in a working condition, you are stuffed. Fractals are a good example. Also the word/term "nodes" is another example, because (until going through some Gnomon Online Maya Tutorials) I had never even heard of the word. And as for my first example, fractal, I heard a friend in the graphic department about 7 years ago mention it to someone. I have not found a explanation of it in the Vue Infinite manual yet (though there might be one I haven't seen yet). Looks like I will be spending a lot of time online, looking for definitions and examples. Love the Program though:)
I agree with Belgareth remarks and I am as a fish out of water with regards to the function editor. I have been reading in the manual but its all foreign language to me. I hope some the experts with functions and nodes will come to our rescue and write some basic tutorials and show how this works. :o)
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Quick Tute: 1. Set the terrain editor resolution to 256X256 or lower. (Go to the terrain icon and click on the "?" terrain icon. Do this once, hit ok and that is the default terrain editor resolution.) 2. Keep the size of the terrain at the default size (at first). 3. Play with the function editor while the terrain is at the default size (in the main vue window, upper right tabs). (This is how best to get an idea of how it will look before you scale it.) 4. See how the settings in the function editor affect the terrain. 5. Once you are happy at this "preview" size, scale the terrain in X and Y only. 6. Scale the Z axis in small increments, until you get the amount of detail you want. 7. Tweak the function editor as necessary. 8. Enjoy
Message edited on: 03/26/2005 18:56
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Ok......I set my size to 6000 all the way around.....but the darn terrain was up in the sky :(.....I've messed with the camera positions etc. How do you get a good view of such a large terrain. Tips/tricks advice needed. TIA