Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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Sardtok, Knew that one, but is there a way to generate tilable terrains. I know that I can fudge them together with the zero edge, I can even port the greyscale maps into PS/PSP and blend them together. Just seeing if anyone knew if C4 could make them without my having to do some harsh editing. As for the texture, that's easy... the same generic terrain texture will be used as a base and any additional objects will have some variation of it (for some diversity, of course). Ken
Well, you might want to simply uncheck the size terrain to working box if you just want it to be big. I thought he wanted tiling to make different types of terrain, one area with mountains others with valleys, and so on and so forth. I guess replica could do the job for you though, but I don't have it so I can't give instructions on how to use it to tile the terrain properly.
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Does anyone know of a way to create tiling terrains in the C4 editor? I know that using fractals in Bryce you can create the tiles individually, but what about in C4? I'm trying to create a massive landscape scene, but want to be able to get closeups with detail of some of the areas in animation. Ken