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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Poser 6 Memory bug & Windows 64


bluecity ( ) posted Fri, 15 April 2005 at 4:30 PM · edited Sat, 26 October 2024 at 12:54 AM

Hi, gang. Couple of quick questions for anyone who might know: 1. When I render a complex scene (2 or 3 Mil figures, background props, etc), Poser 6 just freezes on the "Loading Textures" status bar (never advances) and locks up (canceling does nothing). It will do this on FireFly or P4 Renderer at the basic settings. Oftentimes, it will get to the "Rendering" part, and just lock up. Is this another case of the infamous "memory bug" or have I missed some setting? I know this topic has probably been done to death, but I haven't seen this exact behavior described. Any help would be greatly appreciated. My machine (it's a laptop) if it helps: AMD Athlon 64 3400+ 1 Gig Mem ATI Mobility Radeon 9700 128MB SiS MB Chipset 2. Has anyone used Poser 6 (or 4) on Windows 64? I have an AMD Athlon 64 based machine and have debated trying the pre-release version of Windows 64 with it. Microsoft claims that it will help 3D rendering, before I install it, I just wanted to see if anyone else has had any experience with it. Don't known if it would help with the above problem or not.


nickedshield ( ) posted Fri, 15 April 2005 at 4:41 PM

sounds like the memory bug. you could check in the manual settings and see if the texture filtering is checked, if so, uncheck it. Might try reducing the bucket size. If it does start be prepared to wait for awhilr. No guarantee any of this will help but it won't hurt. As far as the 64 question...can't help.

I must remember to remember what it was I had to remember.


danamongden ( ) posted Fri, 15 April 2005 at 4:52 PM

I have not tried P6 under W64. I suspect the "3d rendering" claim from Microsoft is for real-time rendering on the 3d card, assuming a 64-bit driver taking advantage of a wider bus. Interestinly, it looks like there's a mode under W64 to allow 32-bit apps almost the entire 4GB address space. Most 32-bit apps are limited to the bottom 2GB, but a linker switch allows access to the third gigabyte. This W64 mode is supposed to give access to all but the top 256MB or something like that. However, I think the app has to be linked with /LARGEADDRESSAWARE and not have any internal assumptions about memory ranges. Only the Poser programmers can tell us if that's so. (I dream of a 64-bit multi-core HT system with 16GB of RAM and a Poser 7 that will take advantage of it.)


dlk30341 ( ) posted Fri, 15 April 2005 at 5:35 PM · edited Fri, 15 April 2005 at 5:36 PM

WIN 64??? It's not even available yet o.O I assume you are talking about processor speed. Obviously ;) Just for those that are going WTF WIN64 what have I missed LOL

Message edited on: 04/15/2005 17:36


danamongden ( ) posted Fri, 15 April 2005 at 5:46 PM

The beta's been out for a while, and developers have had access to it via MSDN. I believe the official release is supposed to be within the next two months.


stewer ( ) posted Fri, 15 April 2005 at 5:49 PM

Attached Link: http://www.curiouslabs.com/article/articleview/1230/1/428/

This might help regarding your memory troubles.


bluecity ( ) posted Fri, 15 April 2005 at 8:05 PM

Hey thanks stewer! I think that is my problem! I'll give it a try. And yes...the Win 64 copy I have is a pre-release beta for testing stuff like this.


XENOPHONZ ( ) posted Fri, 15 April 2005 at 11:51 PM

Interesting. I am curious to know the results of your experiments. Thanks!

Something To Do At 3:00AM 



donquixote ( ) posted Sun, 17 April 2005 at 12:12 AM

The problem you are most likely to run into with Win64 at this point is drivers. It'll likely be a while yet before drivers are stable and, in some cases, even available. Depending on your hardware you may or may not have serious troubles.


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