Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
You can distribute a morph in OBJ format if you include only the vertex information, which is all that Poser requires. See this tutorial at Morphworld for how to do it. However, as discussed at this thread in the forum, some Mac versions of Poser don't like the vertex-only format. The solution is to include a dummy facet line at the end of your squished file, like this: f 1/1 2/2 3/3 4/4 The other way to distribute is to use a "carrier" file - that is, a CR2, HR2, or PP2 that contains only your morph. People can then use Morph Manager to transfer the deltas over. Whichever way you choose, people are used to INJ and REM poses by now, so be sure to include some instructions in your readme file. :)
This doesn't answer to making the INJ (I have seen some tutorials...check for NEA threads maybe) but there are for PC a couple "Morph Stripers" little applications that strip .obj down to deltas making them distrutable and MUCH smaller files. Maybe some one could explain how to take such a "stripped" .obj and inbed it in a INJ pose file it terms even I could understand.
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There are several props and figures around and I sometimes make additional morphs for them (especially for Koz's hair). Some of them are really hair items, others are figures (e.g. long hair). Now I plan to share some of my morphs, but I don't know how. When you make morphs for V3, you can use injection techniques. It would also be easy to share the modified *.obj as a morph target, but that would bring me into conflict with the copyright of the original mesh. Just want to share the deltas. What is the best way to do so?