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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: Poser 6 Reflection Problem


speedgoat ( ) posted Thu, 21 April 2005 at 8:20 AM · edited Mon, 02 December 2024 at 5:22 PM

file_225222.jpg

Poser seems to deny the rendering of reflection. I used the following items: - Victoria 3 - Ground (with reflection map) - Posers picture based lightnin I used the setting shown in the screenshot. But no reflections are rendered. Any idea?


artistheat ( ) posted Thu, 21 April 2005 at 8:58 AM

I also had problem with it...until I found out I had to turn off shadow catch..lol...I see your okay there...The only difference on what I do is for the diffuse color I use a gray tone and the specular color I use black.It seems to work for me...Good Luck:)


gmadone ( ) posted Thu, 21 April 2005 at 9:23 AM

You might turn the diffuse value to zero. That config should cause white out.


Fazzel ( ) posted Thu, 21 April 2005 at 10:00 AM

I always set the Diffuse_Color and Specular_Color to black and use the Reflection_Color and Reflection:Background if I want to add any color to the reflective surface. Also, if you boost Reflection:Quality up more, you get a sharper reflection, 0,2000 is sort of low, I'd go with at least 0,5000 - the downside is the render takes longer.



thixen ( ) posted Thu, 21 April 2005 at 12:24 PM

I agree try turning down the diffuse value and using background as your 'other' color. I good rule of thumb is that diffuse value should equal 1.0 - reflection value. I'd keep the diffuse color alone because you can still use that with the reflection_kd_mult to tint your reflected image by the diffuse color.


Berserga ( ) posted Thu, 21 April 2005 at 12:53 PM · edited Thu, 21 April 2005 at 12:55 PM

I've noticed with raytraced reflections is they need a light source aimed DIRECTLY at them from the general direction of the camera to show up a lot of times.

Another thing you can try is bumping up the reflection value on your root node to 2.0 This is a good thing to do if you want strong reflections and low light at the same time. Personally almost never render reflections with a quality level lower than 4.

Message edited on: 04/21/2005 12:55


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