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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: Making a pond


d-bot ( ) posted Wed, 20 April 2005 at 12:07 PM ยท edited Thu, 14 November 2024 at 12:50 PM

Hate to take up forum space with a newby question, but can anyone share any techniques on creating a pond in Vue 5 I.

Thanks,
MK


niandji ( ) posted Wed, 20 April 2005 at 12:45 PM

file_224991.jpg

Ponds are not too difficult to do, once you know your way around Vue - what part are you having trouble with?

Is it-

  1. Forming the terrain into a pond shape?
  2. Adding water?

The example shown is pretty basic - 2 mins and about half a dozen clicks.

Procedure-( for this example)

  1. select standard terrain, 256x256 size - this creates a fractual mountain as a default.
  2. select terrain, right click on it and select edit terrain,
  3. select the Dig tool in the terrain editor and hollow out the middle.
  4. select a suitable material for the terrain.
  5. Add water - you can use a water plane, but in this example it would make your terrain appear like an island, so in this case select a cylinder from the primitives menu.
    6 Resize it to be a bit wider than the hole you dug for your pond, and then squash it down to the depth you want your water. Drop it on the terrain over your hole, and click on drop to ground.
    7.Apply a suitable water mat. Add a few plants
  6. Voila - a basic pond.


d-bot ( ) posted Wed, 20 April 2005 at 1:09 PM

Thanks for the reply. Definitely makes sense. Regarding the terrain in your example, did you flatten it out before digging the hole? Thanks, Michael


niandji ( ) posted Wed, 20 April 2005 at 1:20 PM

No, but I did make it a bit larger in the X and Y axes after the digging. The thing with ther terrain editor is that it will only ever show you the terrain with the dimensions you first created it, unless you change them inside the editor. So even if you create the terrain at say 256x256, but drag it out in the main views to 6000x100, it will still look the same in the editor. Nick


d-bot ( ) posted Wed, 20 April 2005 at 1:55 PM

Thanks for the info, Nick. It really helped. MK


Samhain74 ( ) posted Fri, 22 April 2005 at 5:29 PM

As a beginner myself i took the common sence aproach and inverted a terrain and made it a boolean difference with the ground plane,but this is a much more realistic approach,digging a whole in a terrain and filling it with water,WOW why is that the most obvious things we sometime miss,this was a great eye opener for me to,thanks Nick.


RaysOfLight ( ) posted Wed, 07 September 2005 at 6:55 AM

i'm rendering a pond right now actually and i didn't do either one of the techniques described here (digging out mountain or using boolean operations) i took the lazy man's approach and inverted the terrain, threw in a water plane and positioned the camera so that you can't see that the pond is really an island :) it does of course make it a terrible environment in which to animate, but i won't be doing that for my scene so it doesn't matter


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