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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: P6 odd renders


amberlover13 ( ) posted Sat, 23 April 2005 at 5:26 PM ยท edited Thu, 19 September 2024 at 3:11 PM

file_226137.jpg

Hi, I haven't seen this mentioned before, but today when I rendered a close up of a character on V3 most of it came out perfect but a part of it came out with grazing like the kind you sometimes get when firing ceramics. Does anyone know how to fix this?


templargfx ( ) posted Sun, 24 April 2005 at 1:04 AM

were you using IBL or AO? ambient occlusion is a big culprit of this "effect" easy way to fix it is to up the pixel samples to above 10 (grreatly reducing rendering time though)

TemplarGFX
3D Hobbyist since 1996
I use poser native units

167 Car Materials for Poser


amberlover13 ( ) posted Sun, 24 April 2005 at 8:17 AM

Yes, now that you mention it, I was using AO.... I'll either change the lighting or the pixel sampling. Thanks for the advise!


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