Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 22 3:39 am)
I had the same problem with a bracer prop I made in 3ds max and I managed to fix it by re-aligning the object's pivot point in Max (the pivot point becomes the object's 'origin' when imported into Poser) to Max's world space co-ordinates. I loaded up object into Poser again and got the Z-axis to work properly again. I'm new to modelling here so I'm not sure exactly what happened. I've read that Poser doesn't use the conventional 3d co-ordinate and axis system adopted by most other programs. I believe Poser's Y-axis is other programs' Z-axis. Nuke
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