Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Message edited on: 05/04/2005 01:39
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
The big picture applies to the material zone for the fan paper, where the picture is. The black splodges apply to the sticks. The little grey splodge applies to the bolt/hinge. I suggest taking your UV Map amd applying a colour mask outline, then it won't be so smudgy. Then get a better metal texture for the bolt/hinge. For the sticks, you can keep the black, but you could try various wood textures, with lots of highlight to give that shiny varnished look. And then apply any appropriate texture in the space for the picture.
Your specialist military, sci-fi, historical and real world site.
Actually if you overlay template with the colored picture in Photoshop, the template on one layer and the texture on another layer, you can see that they do line up. The black splotches at the bottom lay in the same position as the spokes and the leaves pattern does have a curve in it which matches the curve of the fan. To make your own pattern just follow the example of the texture pattern in the sample. In your paint program put the template on one layer, put another white layer on top of it, and then make it transparent, and on the third layer put your picture. Then before you save your picture, make the middle layer opaque again. This will hid any of the template from peeking through.
LOL, so which image do I work with? The black and white template, or the second one that is coloured? What I don't get is why is there huge black splotches in #2, instead of a distinct spokes pattern? And why is the pattern of the fan in #2, not the same shape as in #1? Should my finished texture look neat and tidy like #1, or like #2?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Thank you. That's what I was looking for. I've looked at other textures of things and they all look like the shape of the template...only coloured. I was thrown for a loop when I saw the texture for this one because it didn't look anything like the template. I found some fabulous material sites and got permission to use some of their tiles to texture some fans. So I have lots of nice Asian patterns that I'm itching to try out. Thanks again :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
OK, on your top map is the actual UV co-ordinates. Everything outside of those lines doesn't appear on your model. So you can go over the lines, as they have done in #1, but a neater way to work is the way I did it. You work with the black and white one, import it into your graphics application. Then apply a white colour mask, invert the colour mask, and remove holes. The area left will then be the areas you texture. Picture for the top section (the curved piece), metal for the small round bit on the bottom right, and then either wood, plastic or black for the "spokes" of the fan.
Your specialist military, sci-fi, historical and real world site.
I suck at working with masks, but I managed to eliminate the white portion around the shaps by selecting the white and deleting it. Then I aranged the fan, the wood, the dot onto individual layers and saved them to alpha channels for easy selection. I have one fan nearly done. If it works, I'll render it and post it. I'm so excited !!! :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
hehe what i do is in psp i do layers of paint or texture and place it beneath the template and lower the opacity of the template to like 50, then paint or arrange a pre do ne texture to fit the seams of the texture, you always want to go beyond the seams as i found if ya line em up perfectly there will be visible seam flaws in the render and then once im satisfied the textures line up i hide the template and ''save copy as' (auto matically does jpg's ) put it in a folder and go to mat pose edit and apply it!
I finished the texture and it looks nice and neat like the template in #1. I used MAT pose edit and opened the fan prop, browsed for my new texture, applied it, saved it to the poses folder as a .pz2 file. In poser I added the fan prop to the scene, went to poses folder and found the new texture file I made. Clicked the single check mark to add the fan texture to the fan, but nothing happened. No texture appeared. The fan is a ready to use prop, already textured; just click and use. Is that why I can't add my own texture? If so, how do I go about making a new texture for it? If the problem isn't the already textured ready to use fan prop, what step am I missing in order to get the new fan texture on the prop?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
I'll try that later today after I get my new bathroom shelving assembled. Texturing is fun, even though I've only managed to do 1/2 of a fan so far, LOL
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
I'm afraid my back won't hold up with the housework, I'll probably be regretting trying to assemble this shelving. It's one of those real wood over the toilet organizers with doors and shelves and stuff. Not a very big box, but ugh, it's really heavy.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Thanks. I'll go back and expand it a bit so that the colours go over the edge.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
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I'm trying my hand at some texturing...basic stuff. I found a fan that is the style that I like (Yamato's), but it only has one texture available for it, so I would like to try making some for my own use, only I don't understand what I'm looking at.Here are 3 images:
I can colour along with the best of them, but #2 doesn't look anything like the template in #1 or the final render in #3. How come? I mean there is no spokes for the fan handle, and no "fan shape" in #2.
Do I use the #1 template and colour between the lines, or do I have to use the #2 texture image and those shapes and add my own colours IE: brown for the spokes where the black splotches are, and the shape of what will become the decorative part of the fan?
I put "Sample" on the images so that they can't be lifted and used without acquiring the file, which is free at Yamato's site.
Message edited on: 05/04/2005 01:37
"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi