Thu, Nov 14, 2:04 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: well this sucks


TRAVISB ( ) posted Sat, 03 February 2001 at 11:18 PM · edited Thu, 14 November 2024 at 5:28 AM

not to be a crabb but it seems that the pro pack has a real problem i use none of the standard poser feature as do most of the people here ive tested 11 characters on my computer from different sites and have talked to 3 other people with the pro pack and it seems that pp has a problem with charates that have been combined or are heavily morphed i went to cl but didnt see a support e mail adress so if someone can bring it to there attention it would be great im sure they will take care of it for us seeing that they have always been supportive to the community


Marque ( ) posted Sat, 03 February 2001 at 11:30 PM

You'll probably have to wait until Monday and call them, where do you live? They are in California I believe. Marque


TRAVISB ( ) posted Sat, 03 February 2001 at 11:34 PM

i live in ohio this is one way to increase zygotes sales !!!lol


iNSEcT ( ) posted Sat, 03 February 2001 at 11:41 PM

mines still in thhe mail somewhere but im curious as to what type of problems your having?


TRAVISB ( ) posted Sat, 03 February 2001 at 11:42 PM

insect if you check for my post here and in poser tech youll see beware nudity


ScottA ( ) posted Sat, 03 February 2001 at 11:51 PM

With new programs comes new problems. And at last I have something new to explore. I was getting bored ;-). I've narrowed down the culprit. But I can't figure out an easy fix yet. The problem is with figure's that contain custom geometry in the cr2 files. With poser3&4: Any time you use the grouping tool to say do something like select a part of the figure to assign a new material to them. It puts custom geometry into the cr2 file instead of reading the .rsr for the imformation. The ProPack got rid of the .rsr files and reads the .obj file every time now. And this seems to be causing a fight between the info in the cr2 files and the .obj file info. Something that I think also plays a part in all of this is the fact that when you use the grouping tool with the ProPack. It doesn't put the geometry into the cr2. It creates a new .obj file. But instead of creating them in the geometries folder. it gets created in the libraries folder where the cr2 file is. I'm still searching. And I could use some help from my fellow techs on this. I'm close. But just can't quite nail it. Or a fix for it. I'm not a big fan of combining figure's. So anyone who does that on a regular basis may be able to find a fix easier than me. I'm still investigating. I know what's going on. I just need to figure out how to transfer the old figure's with custom geometry. To new figure's using outside geometry calls using the ProPack. And do it fairly easily. ScottA


TRAVISB ( ) posted Sat, 03 February 2001 at 11:58 PM

isnt there a program here that lets you convert rsr to cr2 and another that lets you convert cr2 to objects i thought i hac seen that some where


Mason ( ) posted Sun, 04 February 2001 at 12:10 AM

Well the info in the cr2 is practically the obj file info spliced right into the cr2 file. You can directly cut out the obj info and drop it into a new file and create an obj. That's how Morph Manager exports a prop from a cr2. I had an email chat with CuriousLabs back when they were part of Metacreations and they never felt comfortable with the rsr solution. It seemed like a good idea back when Poser 2 came out since the highest end machine would have been a p5 90 or some such beast. Having to avoid parsing a huge obj text file upon load up would greatly decrease load time. Now that everyone has faster machines this became a lot less important. I'm glad they are dropping in altother but it looks like they may have a sync up problem. Has anyone tried to see if maybe the file naming maybe an issue. I don't have PP yet but I would imagine if PP exports the custom geom to a new file in the library directoy it must create a munged file name out of the root cr2's name. I would imagine if the root name has spaces in it that the system may fail. I've seen this occur in other apps. Even Morph Manager has problems reading cr2 files with spaces in their file names and I'm just using the stock open dialog class from MFC. Has anyone on the MAC experienced problems?


TRAVISB ( ) posted Sun, 04 February 2001 at 12:19 AM

i use pIII 800mhz pc


ScottA ( ) posted Sun, 04 February 2001 at 2:31 AM

I tried that Mason. I extracted the geometry from the cr2 file. Then tried two different approaches with it: 1.)I merged it with the P4male.obj to make one mesh file. Then deleted all the custom geometry from the cr2 file. Then changed the pointers in the cr2 file to point to the new mesh. It fixed those holes and looked OK. But unfortunately. None of the morphs worked because merging the two files changed the vertice order. 2.) I did the same thing as above. Only this time I didn't combine the two .obj files. Instead. I replaced the custom geometry lines from the cr2 with pointers to the extracted geometry .obj file that I extracted from the cr2 file using Compose. Again. Same results. The holes were fixed. But the morphs didn't work anymore. The PP doesn't use custom geometry anymore in it's cr2's. And trying to convert a cr2 that does contains custom geometries. And still retain the morphs. Seems to be rather difficult to do. ScottA


milamber42 ( ) posted Sun, 04 February 2001 at 2:41 PM

It sounds like a conversion program is needed. Is this something for CL to do, or should it be left to the community?


TRAVISB ( ) posted Sun, 04 February 2001 at 2:55 PM

its definetly something that should be divulged i personally think cl will make a patch or work around even with this they have been excellent in taking care of our wants and needs and all new software has problems this is one that they more than likely couldnt test since the characters are all custom characters but custom characters is also the reason alot of people havent lost intrest in the product so its deffinetly something to pay attention too


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.