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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: trying to get Ghost of MacBeth's Universal Alien morphs to M3RR


Furyofaseraph ( ) posted Sun, 15 May 2005 at 11:04 AM ยท edited Fri, 27 December 2024 at 9:59 AM

Here's what ive been doing - Import a BaseM3 into 3d Max, and a morphed one. - Apply the morphed as a Morpher Modifier in max - Import the Basem3RR head into 3d Max - Apply a skinwrap modifier to the M3RR head with the Base3 as the skinfrom object. and then max chokes becaues of the poly-count. I know the models are two different poly-counts, but they are the same shape - and that has to account for something, right? So my question is, is there a way to get the Universal Alien Morphs to M3RR?


AntoniaTiger ( ) posted Sun, 15 May 2005 at 11:19 AM

The way morphs work in Poser, there need to be the same patterns of points in the object and in the morph. 100 lines of vertex data in the object, and 100 lines of data in the morph. (It's slightly more subtle than that, but they have to match.) You seem to be trying to find a way of working around that, and what you describe seems to be a 3d Max problem, which not many people here will be able to help with. But one answer might be to modify the .cr2 file so that it reads the head mesh from M3, and the rest from M3RR. It's possible, but it might not be as easy as it sounds.


Ghostofmacbeth ( ) posted Sun, 15 May 2005 at 3:21 PM

Pretty much what she said and that I don't know if it is possible without hacking etc. It is possible that tailor or some other utility could simulate the shape but I don't have that. Wish I could help more but I don't know of a way to do it.



Ghostofmacbeth ( ) posted Sun, 15 May 2005 at 3:22 PM

One thing you could do is take M3 and do up all the morphs etc and export the head alone. It would be a prop then but it should match up pretty well for a lot of still uses.



AntoniaTiger ( ) posted Tue, 17 May 2005 at 1:16 PM

There's a whole bunch of figures which use head grafts, if you want to have a look at hoiw these things can be done. Lemurtek has done a whole set based on P4 meshes, and there's LittleDragon's Millenium Catwoman. There's also one of the Japanese sites which has details of a V2/V3 combination.


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