Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
Just play around with the nodes until you find something you like and then save it by clicking on the plus sign at the bottom of the materials list. You should get a pop-up box and enter what you want to call your material in it. Then when you want to use it on something, select the object you want to use it on. Select your material and click the check mark. It should apply that material to that object.
Save the pattern as an image that Poser can understand (jpeg, tiff, psd, png). Connect a new node to the Diffuse input of the root node. The new node should be of the type 2D->Image map In the image map node, click the Image button and browse to your image. Play with the material room (for instance, connect the image node to the Specular input and play with specular color and size, and/or connect it to the Bump input and play with the bump strength. When you're satisfied, save the material to the library.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I just downloaded a bunch of textures from RDNA that work in my p5 material room. How can I make my own textures useable in there as well? I love playing with materials and would be thrilled if I knew how to get my own in there :-) Sarah