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Subject: Smart Pipe?


FranOnTheEdge ( ) posted Tue, 24 May 2005 at 3:57 AM · edited Sat, 23 November 2024 at 9:43 AM

How do I use smart pipe? I've downloaded the zip for it, but what do I do next? i.e. 1) where do I tell my unzipper to put the contents? 2) how do I start to use this thing? I've heard about it vaguely around the forum but I haven't a clue.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


herbicide ( ) posted Tue, 24 May 2005 at 4:08 AM · edited Tue, 24 May 2005 at 4:09 AM

Stick it somewhere you can find it(My Documents?) and import it in the user section of wherever it goes.

(I can't remember and can't even check 'cos my computer's dead :(... )

Message edited on: 05/24/2005 04:09


Gog ( ) posted Tue, 24 May 2005 at 6:13 AM

file_243426.jpg

unzip, then put the smartpipe.obp into Bryce/Presets/Objects/User or create a directory called Bryce/Presets/Objects/Smartpipe. Smartpipe should now appear in the objects menu drop downs in whichever directory you put in.

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


FranOnTheEdge ( ) posted Tue, 24 May 2005 at 6:59 AM

Gog_CA1, Thanks, nice and simple. I'll go do that. Erm... I was just wondering, what's "Zenith"? Only I've heard people mention that in relation to lighting.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


pidjy ( ) posted Tue, 24 May 2005 at 7:10 AM

SmartPipe??? .. what is it exactly? does it allow to create pipes from a path?.. I'm actually looking for a way to make some differents poses for my "sentinel robot's tentacles".. can I use this? Thanx for answering


herbicide ( ) posted Tue, 24 May 2005 at 7:14 AM

I think so pidjy but you'll have to ask Mugsey. (It's his stuff - I think).


bandolin ( ) posted Tue, 24 May 2005 at 7:44 AM

First off Smart Pipe is a poseable pipe made of (I believe) metaballs. Madmaxbr5 can correct me if I'm wrong. Texturing it is tricky. You gotta select metaballs and texture them as a group. You will not be able to texture the pipe itself by selecting it. I have used it a number of times, but have had a hell of a time trying to get them to pose properly. They get really ornery when you try to curve them too much. Not sure why. Also they can't be scaled down too much either. There's a minimum size at which they can be reduced. Zenith is a lighting rig, and its really cool. Once imported, turn off your sun and point the rig at your scene. Madmaxbr5 included an arrow (that doesn't render) to help you point it. Think off it as a really powerful spot light. If you set it low on the horizon it will give those really long shadows you get at dusk or dawn, and does so with greater realism than the standard Bryce sun.


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FranOnTheEdge ( ) posted Tue, 24 May 2005 at 8:14 AM

Ooooh, want zenith! Thanks for the info, bandolin.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


Gog ( ) posted Tue, 24 May 2005 at 9:51 AM

Zenith is in the freestuff section here at Rendo, just do a search on Zenith and download away :)

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


FranOnTheEdge ( ) posted Tue, 24 May 2005 at 12:31 PM

Oh, slow! I already got it. ggg Now I just have to figure out how both zenith and smart pipe actually work...

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com


madmax_br5 ( ) posted Thu, 26 May 2005 at 3:17 AM

Hey guys! Smartpipe I have updated recently so if you haven't gotten the new version (it has a much higher resolution pipe) i suggest you try it. The pipes come in many different colors so you can select by family. The new version pf smartpipe tells you the family number when you select it in the library. I recently discovered that you can create custom named families and I wish that I had done this, I will be away from my main computer all summer and even so bryce 5 no longer works with OSX so no fixes there until i get 5.5a.

Anyhoo in the bottom of bryce there is the animation section. Hit the round white targer looking button in the lower right corner and the animation panel changes to the selection panel. Click and hold the square that looks like a gradient and go to select by family. Select the family that matches the color of smartpipe (make take a few tries because I didn't rename the families) and it will select the metaballs of that pipe only. That's why it comes in 8 colors, so you can have 8 different textured pipes without too much hassle.

Bryce paths have built in constraints and the can cause weird defects at extreme angles. Hold "T" "C" or "B" and then drag a point on the pipe to adjust the Tension (twist), Continuity (harshness), and Bias (left/rightness) of the curve around that point. This way it is much easier to be precise about positioning. Bryce paths always have one weird point that doesn't behave, you just gotta live with it :)

Zenith accurately boosts the saturation and contrast of the light to give realistic daylight without huge render times. It GREATLY improves the look of light through transparent objects as well as tree shadows. Disable the sun, and make sure your materals have little to no ambience. (Adjust ambience by decreasing/increasing shadow intensity in the skylab, and/or add small values of reflection to your materials). Create the zenith object (basic is fine from 45 degrees up to noon, use high res if you want better shadows at sunset/sunrise angles) and point it using the arrow. If it's too bright, your materials are too bright. The contrast of the light gives you a broader spectrum of materials to play with (100% is about 5 times brighter than 50% diffuse, as opposed to the usual twice as bright) so if you control your materials well, you can get a very realistic effect.

This scene uses both zenith and smartpipe in default render quality. Notice how the reflectivity of the brick material gives some life to the shadows. The bricks are two different mayang brick textures, one used for the terrain map, and the other I modified for use as the color map. Zenith does a good job here od capturing those very subtly soft shadows of the flowers against the brick.
brycebrickfinal.jpg I'll repost this as a FAQ.


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