Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 09 4:28 pm)
This is caused by double sided polygons.
Add a very small displacement to each material by connecting a Simple Color node set to white nad the displacement value to something very small (say 0.0001).
(Do a search for displacement and you should find a few threads where the problem / solution is better explained).
Wings does not like openings. Wings prefers everything be closed skinned. If it encounters an opening like, say half a sphere with an open middle, it will close it with one big polygon. This might be what you are encoundering. It is trying to make your prop a continuous closed mesh. Regards, Anton www.byanton.com
-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the
face of truth is concealment."
It's turned out very nice. I'd like to see it in the final image.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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In poser 5, I never had problems exporting Obj files, then importing into Wings3D. Now in Poser6, I get errors in Wings3D. I tried other formats (3DS), and the building will end up warpy. I dunno what I am doing wrong. I prefer Obj files. I did this building in Wings3D then imported it into Poser6. Scaled to size, and played around a bit with it. Now trying to export to Obj so I can continue working on it.