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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 31 9:45 am)



Subject: Unimesh Realism Kit question....p6


originalkitten ( ) posted Fri, 27 May 2005 at 5:45 PM ยท edited Mon, 30 December 2024 at 1:58 AM

hiya....Im using the awesome unimesh realism kit by face-off and first question it asks me is...select main light...my question is....if ive used pre made lights...how do I know which is my main light....go easy on me I only started in january with poser lol .....thanks :O)

"I didn't lose my mind, it was mine to give away"


Starkdog ( ) posted Fri, 27 May 2005 at 6:48 PM

OK, One thing I do is to look at which light seems the strongest or which is giving the most effective lighting for your scene. Make a note as to which light# it is. Now, click on which figure you want, V3, M3, etc, and make sure that it is figure(x) body. Then click on which light you noted from before. Then run the python script. In the script screen, you will see the character(s) figure(s)1,2,3,... and Light(s) 1,2,3,or whatever they are named. Click on which figure and light you want, and set skin parameters accordingly. I think that should get you where you should be. -The Starkdog


originalkitten ( ) posted Fri, 27 May 2005 at 6:52 PM

ty....will try that...feeling kinda dumb here lol..

"I didn't lose my mind, it was mine to give away"


thixen ( ) posted Fri, 27 May 2005 at 10:15 PM

easy way done easier. I'm not sure about the realism kit, but Hyperreal will give you a warning that will tell you what the brightest light in the scene was so pick a light, any light, apply the skin then if it complains pick the light it said to pick and reapply. It doesnt matter how many times you apply the script, it just changes number values in the nodes anyhow. Also you don't always have to pick the brightest and still get some interesting effects, and never pick a IBL light. The key is to experiment and have fun, you'll learn 600% more if you're having fun doing it.


blaufeld ( ) posted Sat, 28 May 2005 at 1:13 AM

Yes, Unimesh Kit give the warning too - I usually pick the light that seems the most powerful, then if it gives me the warning message, I reapply the python.


originalkitten ( ) posted Sat, 28 May 2005 at 5:44 AM

cool ty so much!

"I didn't lose my mind, it was mine to give away"


an0malaus ( ) posted Sat, 28 May 2005 at 6:06 AM

Hi all, having worked with face_off on the Mac versions of the Realism Kits, the warning about the brightest light is really only there for information. It is quite possible to have a very bright spotlight which doesn't illuminate the character at all, so there's no harm at all in choosing whichever light you want to. The scripts ignore IBL lights as it's impossible to determine a position and hence a direction for the brightest IBL light from the information available to Python. If you really want the character's Realism Kit to match an IBL light source, your best bet is to create a separate spot or infinite light and position it in the direction of the brightest part of the IBL image then choose the new light before running the script. Not that this is not necessarily an easy thing to do. As thixen says, "experiment and have fun" :-)



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originalkitten ( ) posted Sat, 28 May 2005 at 6:12 AM

thanks....i will do....now if i could only get p6 to render on firefly without stopping coz of no mem lol.....banging head on monitor lol

"I didn't lose my mind, it was mine to give away"


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