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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Imported Obj folder corruption !!!


omac2 ( ) posted Sat, 28 May 2005 at 12:55 AM · edited Sun, 24 November 2024 at 8:35 AM

file_246120.jpg

ok im not impress now. It was all going ok until i tried those "rock stack" by orbital which for some reason "failed" and crash the whole thing. Now everytime i click on imported objects folder..everything is black. size of the folder is still 43+ Mb. Boy ! im glad i kept my old 5.0 folder... someone do ty and fix that rockstack by orbital..pls


MoonGoat ( ) posted Sat, 28 May 2005 at 12:59 AM

I think I've heard of this before. If you put too much stuff in it, some glitch in the system flushes the whole menue. As Master Yoda would say: "Screwed, you are."


Rayraz ( ) posted Sat, 28 May 2005 at 1:23 AM

yup, you're screwed. I don't think this corruption can be repaired. however I don't think it's got to do with orbitals files. It's just some stupid bryce bug that pops up at times.

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Kathye ( ) posted Sat, 28 May 2005 at 1:51 AM

If you're on 5.5 there's something I'm just beginning to figure out, though maybe Jelisa would be able to give the real right or wrong of it. If you import something to your object library that was made elsewhere AND it contains a reference for an image based texture it appears to go looking for the reference to that texture and not find it. I've had this happen quite a few times now, and each time it was with object libraries that were picture based, for instance my whole XFrog tree library. It's not impossible to fix though. If you use export and import rather than copying the library into the presets folder with copy and paste it seems to cope better. Well, I hope it turns out to be the above problem which is fixable rather than the much more serious and unfixable thing that has afflicted 5.01 users as well as 5 when you get too big an obp library and the whole thing corrupts. Rayraz is right, those are final :(


omac2 ( ) posted Sat, 28 May 2005 at 2:57 AM

is ok, i copied the "old 5.0" imported folder onto my 5.5 bits. ;>


orbital ( ) posted Sat, 28 May 2005 at 4:26 AM

Sorry this happened, but it also happened to me about 2 years ago it's a real pain but luckily I had most of the stuff backed up. I've sent AS an untextured version of the rock stack to see if this works. If not, well I'll do a tutorial on how to build one!

http://joevinton.blogspot.com/


Kathye ( ) posted Sat, 28 May 2005 at 5:06 AM

Well, I'm grateful for the download but I'd really LOVE to see a tutorial on how to build one. :)


TheBryster ( ) posted Sat, 28 May 2005 at 8:14 AM
Forum Moderator

This shouldn't happen in 5.5 I think Orbital's rocks are causing the prob. No offense, Orbital!

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foleypro ( ) posted Sat, 28 May 2005 at 9:48 AM

Go into the Objects/Installed folder and see if there is any Tmp. Files there... When this happened to me Bryce generated a bad File and when I deleted the Tmp file Everything was OK... But this was on my machine and I DO NOT RECCOMEND you doing that until you talk to DAZ..


gillbrooks ( ) posted Sat, 28 May 2005 at 5:23 PM

I had a crash when I tried to install the rock stack too - tried in both 5.5 and 5 I was importing it into a virtually empty preset - only 2 others in there and they're still there after I restarted the programme.

Gill

       


marcfx ( ) posted Sat, 28 May 2005 at 7:07 PM

Moongoat, you mentioned "If you put too much stuff in it some glitch in the system flushes the whole menue".....I've got a couple of blank object folders like thee above image but, there is only one item in each folder and i get the dreaded 'An unexpected error has occurred (object not found).' even though the file is in there and even if i try to import it from the import/export menu i get 'An unexpected error has occurred (damaged/invalid data)'message appears. Would this be the same thing as Omac2 is having?


Smile, your dead a long time :)


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