Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=24826
here- this does what you want :) works great! http://market.renderosity.com/softgood.ez?ViewSoftgood=24826If you know a bit of Excel, you can copy and paste the dial settings into a spreadsheet and then the sky's the limit on what variations you can produce. Just copy and paste the results back into Poser. I'm assuming copy and paste work in 5 & 6 the way they do in 4.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
There is a built-in Randomize Morphs script in the Poser Python Palette in P6 (and Peter Piper picked a peck of pickled peppers, too!) It randomly spins all of the face morph dials.
To select it, choose Window > Python Scripts. From the main screen in the Python Scripts palette, click Geom Mods. Then Randomize Morphs. What you can do to limit the effect is to inject only the morphs you want to randomize and go from there.
Message edited on: 06/09/2005 07:33
Speaking of facial morphs for Millenium characters... I have just recently started working with Poser (version5sr4) and even more recently started working with Michael. It seems that there are no morphs to substantially change his facial proportions. Is this correct? I've injected all the head morphs and get a bunch, but there don't to seem to be ones that allow me to make his eyes wider, closer, the left a bit higher, etc. They seem to allow for a lot of variation, but really not change the underlying structure in the way the face room does for the stock figures.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I'm wondering if anybody knows if there is a script or utility available that allows you to randomise the injection morphs of the mil figures - m3, v3, steph, david, etc. it could be as simple as a function that just randomly spins all the dials, or maybe a bit more complex where you decide what dials are spun and which are left out, so you don't get frankenstein mixed with an alien or monkey. perhaps being able to set a max value for dials too. If i knew how to write scripts I'd write one myself but I haven't the slightest clue how its done. hopefully something similar already exists? E.D.