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MarketPlace Showcase F.A.Q (Last Updated: 2024 Nov 08 7:09 am)
Mind Over Matter
"If you don't mind, then it don't matter."
most impressive work master Moebius :) your attention to detail is outstanding. Well done!! Cheers Stefan
I second the monorail (or mag-lev) system idea. But I suppose that could be a separate release. This looks great Moe!
FatCatAlley.net | Now Playingย "SpaceCat 5" Parts 1 and 2
Thanks for the suggestion... and believe me that I have been toying with the idea of a monorail/meglev mass transit system, but...
I am trying to decide how the traffic of Dystopia should be zoned. Personally, I like walking, so pedestrian traffic in this city is a where most of the ground level interaction takes place which incidentally works very well for an upcoming series I am working on with stonemason. Underground mass transit traffic will take place in the first five to ten subterranean levels along with all the basic wiring and piping utilities lines. So yes, you can expect a Dystopian Underground eventually.
Vehicular ground level traffic will be pretty much devoted to personal services related movement... including short-hop hover shuttle services between the major starports. Low zone air traffic is for personal civilian travel. Medium zone air traffic space is usually reserved for bulk transport. And finally high zone air traffic would be reserved space for priority vehicles... like medical transports, military transports... royalty... that sort of thing.
So, the above ground maglev/monorail sort of configuration doesn't quite fit in with this vision. I hope that doesn't disappoint, but there is a method to this ongoing madness. :o)
Cheers! MMessage edited on: 06/10/2005 22:50
Mind Over Matter
"If you don't mind, then it don't matter."
"including short-hop hover shuttle services between the major starports. Low zone air traffic is for personal civilian travel. Medium zone air traffic space is usually reserved for bulk transport. And finally high zone air traffic would be reserved space for priority vehicles... like medical transports, military transports... royalty... that sort of thing." YES!
Gordon
Mind Over Matter
"If you don't mind, then it don't matter."
Ih the mesh the mesh is clean .. but fiddly. Moe really outdid himself on detail in these .. I think people who've been asking for closup stuff will be very happy. I did my best to make maps that would hold up to close inspection as well. Took me a while to uvmap everything nice and tidy. Poor Moe got to hear me cussing for weeks lol Right now I have these set up as regular props (pp2) I dont see any need for them to be cr2's. Only one texture set each, but I did make sure that the poster, vending machine ad and the display screens are on separate maps so they should be easy to change to anything you want. (like adding your character's "Wanted Dead or Alive" bulletin to the news stream)
Thank you all very much for your continued interest and support! :o) I'm hoping that we can persuade Lyrra to release the set sooner, but one can only hope... specially after the uvmapping horrors that I put her through... :oP Yes, Chuck... dys-gusting city that it is... with dys-ease and dys-content floating all over the place... good grafitti is an absolute must. One must turn to artistic expression to fend off dys-pair. :oP Cheers! M
Mind Over Matter
"If you don't mind, then it don't matter."
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=3477
there ya go .. fresh and shiny over at DAZ3d :) well .... okay .. the packaging is fresh and shiny the buildings themselves could stand a good wash and a bucket of bleach.... LyrraThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Design and concept are derived from familiar forms adapted to fit in with the Dystopia series of products. While the original City Blocks are meant to be used as background props to help fill in the gaps in your sci-fi urbanscape, these detailed models allow you to take the experience and adventure to a more intimate scale. Whether your characters are waiting for something, going off somewhere, or running from someone, these Way Stations provide you with an exceptional transitional environment.
The awesome textures for this product are provided by Lyrra, and you can see her progress in this image in her gallery.
Thank you all very much for your input, your feedback, your support and all your encouragement.
Cheers! MMessage edited on: 06/10/2005 03:25
Mind Over Matter
"If you don't mind, then it don't matter."