Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 2:19 pm)
You could try importing the model through obj2max without welding the mesh in the joints, for all the keyframes and apply the different imports as morph targets. But I guess that would be re-doing lots of work. It could be done tho.. probably. Just remember with obj2max you do not get dynamic hair...
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can anyone please help? I would like to use an animation from Poser6 in 3ds max7. someone suggested to use Obj2max but that only imports stills. It's an animation I want.
There are 2 programs I can think of but they have to be bought. Bodystudio and Maximum Pose.
I can't think why it wouldn't be possible but can't figure out a solution. can you please help?