Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
The base terrain looks about the same as the last one. Just some generic soft bumps is all.
This one is intended to be a sort of ash texture.
drac--
Thanks very much for the offer. Let me think about that for a bit, and I'll IM you with my decision. I want to crank out a few more before I decide what I'm going to do with them. =)
Message edited on: 06/21/2005 09:52
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=932527
Aye, that's how I did the crazy ground in this image, too!shinyary2, Is there any chance you could do a tut on how to create the ash texture? I've been looking for something like that for AGES! I'd quite like to know how to do the others too, but especially the ash.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
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![file_258300.jpg](https://live.cdn.renderosity.com/forum/threads/2308603/file_258300.jpg)
Here my experiments with the DTE have taken a decidedly different turn. This texture is applied to a 128 resolution terrain (fact!), heavily smoothed. Nearly every bit of detail you see here comes straight from the texture; the terrain just provides the sort of "wavy" look that this has. Hope you like it and be sure to let me know what you think of it!