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Subject: Bump maps


Cybermonk ( ) posted Wed, 29 June 2005 at 3:52 PM · edited Fri, 22 November 2024 at 11:52 AM

Greetings I'm new to blender and loving it. The modeling is pretty cool once you get the hang of the interface. The skinning and rigging is so cool and so much easier and simpler than Poser. Just recently I've been playing around with Uv mapping and shaders... also way cool and a bunch to absorb. I just had a quick question. Does Blender do displacement maping, bump mapps etc? If so, how do you go about doing it?

____________________________________________________

"The true sign of intelligence is not knowledge but imagination".

Albert Einstein


ysvry ( ) posted Wed, 29 June 2005 at 5:18 PM

Attached Link: http://download.blender.org/documentation/htmlI/x3649.html

yes it does does noise under the meshtools does displacement or you can map as displacement under maping options. normal mapping works as bumpmapping only more advanced

for some free stuff i made
and for almost daily fotos


Cybermonk ( ) posted Wed, 29 June 2005 at 5:33 PM

Much appreciated. Not exactly sure how this works but now I know where to start. :)

____________________________________________________

"The true sign of intelligence is not knowledge but imagination".

Albert Einstein


haloedrain ( ) posted Wed, 29 June 2005 at 11:34 PM

Attached Link: http://www.blender3d.org/cms/Blender_2_36.384.0.html

Check this link out, too. It's stuff that I don't think has made it into the manual yet. I haven't tried using the various colors for normal directions, but it sounds really cool.


Cybermonk ( ) posted Thu, 30 June 2005 at 8:27 AM

Very cool! Thanks a bunch. Wow there is a lot to learn in Blender.

____________________________________________________

"The true sign of intelligence is not knowledge but imagination".

Albert Einstein


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