Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 17 9:25 pm)
Attached Link: http://download.blender.org/documentation/htmlI/x3649.html
yes it does does noise under the meshtools does displacement or you can map as displacement under maping options. normal mapping works as bumpmapping only more advancedfor
some free stuff i made
and
for almost daily fotos
Attached Link: http://www.blender3d.org/cms/Blender_2_36.384.0.html
Check this link out, too. It's stuff that I don't think has made it into the manual yet. I haven't tried using the various colors for normal directions, but it sounds really cool.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Greetings I'm new to blender and loving it. The modeling is pretty cool once you get the hang of the interface. The skinning and rigging is so cool and so much easier and simpler than Poser. Just recently I've been playing around with Uv mapping and shaders... also way cool and a bunch to absorb. I just had a quick question. Does Blender do displacement maping, bump mapps etc? If so, how do you go about doing it?
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"The true sign of intelligence is not knowledge but imagination".
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