Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)
You can do this with the atmosphere using the standard atmosphere model. The attached image shows a series of renders using fog density = 0 (yes, zero) and with colour set to a light grey. The fog is set to gather at low altitudes.
The top three renders have falloff set to 95% with different altitudes - this seems to be very altitude-sensitive. The lower three have the altitude set to 25 and the falloff varying from 80% to 90% - this gives much more subtle control. Interestingly, by making the fog gather at high altitudes you can get fog clinging to the ceiling but clear on the ground - could be useful for smoke in a fire!
Steve
Thank you for this great info! Love this forum!
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Okay, You guys need to help me out. How do I get fog, close to the ground, but at the foreground, near the camera, and still see the scene? When I up the density on the fog, it blots out the scene in grey. I adjust the fallout, but it doesn't help. How do I get close, low, dense fog but a clear scene. (If I am not clear, imagine mist up to the ankles, like from a smoke machine)
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