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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 11 3:50 am)



Subject: P6 Model "Dissappears" (Memory error maybe?)


whoah ( ) posted Tue, 05 July 2005 at 12:09 PM · edited Wed, 12 February 2025 at 3:04 PM

Hello, I'll try to keep this simple. When I'm cycling through various poses provided by the pose packs here at renderosity (or anywhere else, for that matter) on occasion, far too often, the model just "dissappears". It doesn't return. I have to close without saving to get it back. If I do save after it has "dissappeared", it saves it in this state of limbo, and as far as I can tell it is completely un-recoverable. Is this something I can fix? Thanks, it's quite annoying. It seems to happen more often when I click a pose while it's in the "render preview" view. Though it does happen in all views.


destro75 ( ) posted Tue, 05 July 2005 at 12:33 PM

I had an issue like this a while back. It turned out the camera was getting freaked out. The figure was still there, but the camera was pointed who knows where. Change to a different camera if this happens, and see if you can locate the figure. My suggestion is to try the Face, and the Posing cams, unless you work with the posing cam, in which case sub in the Main cam. If you see the figure, you will need to fix the position of the camera you were on. Hope this helps!


whoah ( ) posted Tue, 05 July 2005 at 12:36 PM

Thanks. I'll give that a shot here, though I think I've tried this already. Given the corrupt nature of the files saved after this occurs, I am not very hopeful. :(


TrekkieGrrrl ( ) posted Tue, 05 July 2005 at 1:35 PM

file_265430.jpg

I've had something like that happen to me lots of times. The character (or characters) becomes invisible, but you can still see them in the hierachy editor. Since something similar frequently happens for me in Max I found out it was really a display problem. Or rater an OpenGL problem. Click the Maximize button (see the pic) and the character reappears. After that, you can restore the workspace to it's normal size again (you may need to temporarily detach the library palette if it was open because it'll cover the minimize button) (the solution in Max is the same btw. It forces a reload of the OpenGL screen)

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



whoah ( ) posted Tue, 05 July 2005 at 1:55 PM

LOL... great graphic. Thanks fellas. I'll try these as soon as I can.


TrekkieGrrrl ( ) posted Wed, 06 July 2005 at 5:40 AM

Heh that just happened to be what was on my Poser screen when I made the snap for you :o) I hope it IS the solution for you.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



whoah ( ) posted Wed, 06 July 2005 at 1:53 PM

Nope, none of these solutions work. I've tried all cameras, I've tried the snapping feature, and there is no response. I have a blank white canvas. The ground plane is also gone. Another occurance is when I click on a different camera, the menu does not update to the camera parameters, it remains on the morph dials of the figure.


TrekkieGrrrl ( ) posted Wed, 06 July 2005 at 2:35 PM

I've tried switching cameras too and it doesnt help. but maximizing the workspace does. Did you try that?

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



whoah ( ) posted Wed, 06 July 2005 at 3:20 PM

If by "Maximizing the Workspace" you mean clicking on that box mentioned in the above, graphic, yes.


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