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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: Poser 4 to Max 3.1


Rod Madic ( ) posted Mon, 19 February 2001 at 4:16 AM · edited Fri, 16 August 2024 at 2:04 AM

HI,can you export Poser 4 characters into Max 3.1 in 3DS format? Are there any problems when transporting files? Thanks for any help.


genetic ( ) posted Mon, 19 February 2001 at 6:48 PM

Actually i've encountered problems with the export tool in Poser 4. I've found that if you export them using alot of Poser's objects and morphs as a 3DS file, 3D Studio will read it as an improper file format. For some reason,however, i can export a figure in a pose really good but if they aren't wearing any clothes. The only solutions I have found is one that might not be right for you. But if you have true space, there is a plug-in you can purchase at http://www.gothicsystems.bizland.com/news.html. The name of the plug-in is object man. It will import several different file formats (including quake files) and export them in to many other ones including 3DS. I've been able to export the files as an alias object file and resave it as a 3DS file that works for 3D Studio Max. Unfortunatley you can't export the animation in a sequence that is saved into the file. But at least you can get the model in there.


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