Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Oh... almost forgot... rendered in Poser 6 with IBL/AO. There was only 2 lights in the scene. 1 diffuse IBL, and 1 distant light with raytrace shadows. PhilC's rhino is the model. I used Poser's DOF utility (those black lines you see that look like a target) to create true depth of field. The background was an image of a sky mapped to a single sided square with shadows disabled. Render time... approximately 45 minutes at that exact size (800x600). That's about it.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=1017999&Start=1&Artist=Avalonne&ByArtist=Yes
And here is my contribution to the challenge. I must give a "hats off" to some of the great light creators out there, without whom I would be totally lost :-) I posted this from a link in my gallery because the image is really huge LOL What can I say...I like BIG! Edited to mention this was created in Poser ProPak.Message edited on: 08/06/2005 07:55
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=1013620&Start=1&Artist=Merlin&ByArtist=Yes
Well, i only saw this thread today... I'm far from being a Hot 20 artist and i don't have friends here either. But here is what i did with no postwork (except signature adding). Even the threads are Poser basic cylinders. Poser 6, should i add... I rarely do any postwork in my images, except here and there to suppress a few badly rendered dots.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
No postwork (obviously). Believe me, I would have loved to touch up a few trouble spots, render it in "passes", color correct it in photoshop, and enhance it with specular bloom (which no version of Poser is capable of doing on it's own), but I restrained myself. This is "as rendered". ;-)
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.