Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
yeah this is wot it says in the pz2 textureMap ":DAZ:Characters:David:D_BodyMapHi.jpg" 0 0 bumpMap ":DAZ:Characters:David:D_BodyBumpHi.jpg" should it be textureMap "runtime:textures:DAZ:Characters:David:D_BodyMapHi.jpg" 0 0 bumpMap "runtime:textures:DAZ:Characters:David:D_BodyBumpHi.jpg" dont want to change it incase its wrong i've also got david and all his stuff in a separate runtime to poser6
yeah. this is wot it says in the pz2 textureMap ":DAZ:Characters:David:D_BodyMapHi.jpg" 0 0 bumpMap ":DAZ:Characters:David:D_BodyBumpHi.jpg" should it be textureMap "runtime:textures:DAZ:Characters:David:D_BodyMapHi.jpg" 0 0 bumpMap "runtime:textures:DAZ:Characters:David:D_BodyBumpHi.jpg" dont want to change it incase its wrong i've also got david and all his stuff in a separate runtime to poser6
Make a copy of the MAT file, change those lines, and see if that works. (Or you could use the original, and just reinstall if you need to.)
If you don't want to do that, contact DAZ tech support. There may be something wrong with this product. Most of us bought the David Bundle, which came with standard-res textures. If there's a problem with the high-res textures, it's possible no one noticed until now.
Poser 6 SR1 can sometimes store texture paths incorrectly. In your saved file, look for anything with a mixture of Mac and PC path seperators like :Runtime/Path/To:Texture.jpg and change it to :Runtime:Path:To:Texture.jpg This bug mainly affects image maps loaded via Python, but I wouldn't be surprised if it were popping up elsewhere.
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everytime i open a scene with david using hires textures, sometimes when i first open the file and sometimes when i render it for the first time after opening it poser asks me to locate textures/bumps. wot do i do to make it behave? thanks