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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)



Subject: Clothing Question?????


Starkdog ( ) posted Wed, 24 August 2005 at 8:16 AM ยท edited Sat, 08 February 2025 at 2:23 PM

I am creating a baggy oversized T-shirt that ends right below the butt. I can make it dynamic, but I want to include morphs in the t-shirt to adjust for movement and sitting positions. What would be my best option for setting up this shirt as a conforming figure? Should I weld the l/rThighs together like a miniskirt, or should I add in bones? I haven't used the Setup room, so boning and using targets (ala Anton's tutorial) is new to me. Thanks for any advice. -The Starkdog


zulu9812 ( ) posted Wed, 24 August 2005 at 8:18 AM

if it's dynamic, won't it adjust itself over the body in movement and sitting positions w/o the need for morphs?


EnglishBob ( ) posted Wed, 24 August 2005 at 8:29 AM

If it's really short, you can usually get away with grouping the lower part to hip only. If you include buttock bones in your setup, that should work; maybe with some minor corrective morphs added. Buttock groups in the shirt won't be needed. You can "borrow" the bones from an existing figure to do this.


Starkdog ( ) posted Wed, 24 August 2005 at 9:32 AM

English Bob, Glad to hear from you. I was thinking of your tutorial for the Della dress, hence the weld l/rThighs thing. The shirt is going to be shorter than your "Minnie" skirt. I was curious as to whether I could get the shirt tail to behave like your Minnie skirt, without having to make 3000 bones. Thanks, -The Starkdog


EnglishBob ( ) posted Wed, 24 August 2005 at 9:40 AM

You could certainly do it that way, by adding morphs to the hip. There wouldn't be any bones in the hierarchy below the hip, if that were the case. You could make the morphs in the cloth room, which is how I did it for Minnie. However, what I'm suggesting here is that if the shirt is really short, i.e. hardly covers the buttock/hip joint, then you may not need to do anything special. You would just include the buttock bones in your set-up as if you were making a catsuit or something like that. You wouldn't need to add any unusual bones (or "body handles"). Hope that makes some sort of sense...


Starkdog ( ) posted Wed, 24 August 2005 at 9:51 AM

Ok sounds great. But, what about a character who doesn't have a buttock group, like Posette. I would keep the thighs in the cr2, but would I weld them, like the Della dress?


EnglishBob ( ) posted Wed, 24 August 2005 at 10:01 AM

Yes, in the CR2, keep whatever group is next when you go down the legs from the hip: buttocks for Millennium figures, thighs for Posette et al. You don't need additional welds; that only applies if your OBJ mesh has buttock or thigh groups. I'm suggesting that when you group your shirt, since it's short, you won't need those groups in the mesh. Having the actors in the CR2 will be enough to make it work.


Starkdog ( ) posted Wed, 24 August 2005 at 10:04 AM

Cool, just making sure. Thanks for the help EnglishBob!- The Starkdog


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