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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 9:14 am)



Subject: This just is not working.......... :(


starmage ( ) posted Thu, 25 August 2005 at 3:49 AM · edited Thu, 14 November 2024 at 10:31 AM

Content Advisory! This message contains nudity

file_286834.jpg

Hi All Ok, I've created this.... I'm "kinda" happy with it, well it's my second ever render. The render was originally saved to PNG format and then I changed the background to black. Obviously this causes a problem with the antialiasing on the original shadow. That's not a problem I can't fix but...... Can't I change the background in Poser 6? I can't find an option for it. Also can you set the Ground to a texture? I really wanted to do this on a wooden floor with slight reflections........

Only your mind limits yourImagination. Let it free.


kuroyume0161 ( ) posted Thu, 25 August 2005 at 4:03 AM

In the Material Room, at the top of the Material Window, select Props->Ground from the drop down to set a texture to it. To set the background, select Background in the same place. You'll get the hang of it! :)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


kuroyume0161 ( ) posted Thu, 25 August 2005 at 4:33 AM

file_286835.jpg

Well, I was going to edit my previous message, but Rendo seems to have had an SQL hiccup. :) Here's an image for reference.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


starmage ( ) posted Thu, 25 August 2005 at 5:00 AM

Ok Um I got that far..... :) Tried adding a texture but it still comes up grey.... (tried Diffuse colour with a texture among other things! )

Only your mind limits yourImagination. Let it free.


jfbeute ( ) posted Thu, 25 August 2005 at 5:11 AM

Don't forget, by default the GROUND is set up as shadow catcher only. In the Material room select the GROUND and untick the appropriate option (near the bottom of the options). This will allow the actual ground texture to show. For reflections you must add a reflection node (to Refection_Color) and switch on ray tracing.


starmage ( ) posted Thu, 25 August 2005 at 5:25 AM

Ah okay..... Now I've got something :) Wooo hooo. Thanks guys.

Only your mind limits yourImagination. Let it free.


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