Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
WOw!! Yamato, i just fell out of my chair. Your Miki morphs look awesome. I can't wait to see what else you have planned for her. Just out of curiousity, I cant get anything to work or download at Poserclub.jp, but where else do a lot of other Japanese artists, Zock3D, Have, and others hang out at? I am working on some stuff for Miki and Terai Yuki, and when I release stuff, I'd like to offer stuff to some of the Japanese sites. However, Babelfish jumbles some of the pages, and I don't speak Japanese, except when ordering sushi. Thanks, -The Starkdog
That's a wonderful face!
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
!! I want your texture Laurie !! And cool rendering ! Originally Miki was born as realistic character as like as Fei Fei( You know? ) I think your work is what e-frontier expected (and I want). mathman. I replaced Miki's eyes with V3 eyes. Miki's eye structure is incomprehensible for me. Tooooooo much polygons, incontrollable iris diameter....... Finally I gave up making texture for Miki eyes and re-constructed Miki.obj itself. e-frontier announced to Japanese users that Miki(Japanese version) and Miki1020(you got at Content Paradise) are different and these are incompatible each other recently. They will supply new one for Japanese users. I found many problems in not only eyes. Perhaps these problems might be solved in Miki1020 but I'm not sure. I'll check Miki1020 and decide which obj I use for my model. At first I don't like Miki's proportion and lower polygon body comparing with her head. I'll subdivide her polygons and shape her body up soon.
Thanks Yamato :-). I'm gonna pay special attention to her teeth, since she has such a great smile ;-). I found the eye map to be rather self explanatory and a lot like the millennium figures map. What I didn't understand were how the materials were applied in P6. There is an Eye material there, but there is also an Eye Trans material. Doing anything to the Eye Trans does nothing that I can find - only when I added specular shine to the Eye material did anything show up :-/. Hopefully, CP will make sure that the Japanese version of Miki and the Miki 1020 will be compatible since there is so much overlap between both communites and so many talented Japanese content makers. Laurie
これは大好きですよ!ありがとうございます、大和さん。 :)
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
Konbannwa Yamato san.
I'm also glad to hear your new project.
But I'm afraid about the inconpatibility between US and JP version of Miki.
E-Frontier Japan announced that they will release updater for japanese version Miki to be same as Miki 1020(US version). (But they did not announce the date as usual.)
Currently, there are two version of Miki(US and JP), and they are different with (at least Thigh) shape and expression morphs.
So if you work with JP version, I suspect that the foot wear may not fit for US version. (I aporozie if you check it already.)
ytetsu aka T2
I hope Japanese content creators won't leave Aiko out in the cold - she had much support from Japan and I hope it will continue. New face for Miki is sooo cute ! I hope to see more of your works, Yamato-sama. I do not own Miki, but I'd like to see more of her because she's really pretty thanks to you :)
Outdated gallery over at DeviantArt
Fics at FanFiction.net and Archive of Our Own (AO3)
YEA! I picked up Miki too and went ahead and bought P6 the shipped version. I am able to open Miki in the Pro Pack but none of her dials work. Why release a figure that only works on P6? I want to work in all Poser versions. Yamato, you're Miki morph looks great! Her eyes are strange, I love that you gave her V3 eyes. Can't wait to see more. :D bB
BastBlack, I'm working on a little Java application that will let you reinternalize PMDs so that Poser objects with them won't require Poser6. Still a few days away before release.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
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