Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 04 8:39 am)
I use dynamic hair all the time. Probably my best results were in my "Submission", "Invoking Power", and "Happy Fourth to a Gorgeous Marine". I've read through some half-decent tutorials, but mostly it was a LOT of trial and error, figuring out which dials did what and appropriate value ranges for those dials. Mostly it's really good for situations where the head is at a funny angle so that the hair would not drape down in a natural, predictable way. In those cases, it's much harder to get the posable transmap hair to do what you need. It's possible (particularly some of the highly morphable Quarker hairs), but it's harder. With dynamic hair, you just have set the dials right and let the math do the rest. Additionally, I think that the dynamic hair highlights are more realistic. The highlights for transmap hairs are often drawn into the texture and may not be in the right position for the lights in your scene. However, getting a broad range of hair colors is hard with dynamic. Yes, you can get a full range using the Hair material node, but in many cases, they don't look very convincing. I've managed a decent red, black, and brown, but I'm yet to get a good blonde, even though the default Hair material is a dirty blonde. I'm convinced that enough trial and error will result in a decent blonde, but I'm not there yet. The bottom line is that dynamic hair is currently more work in most cases, but I generally think it's worth it.
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Here are the direct links to make it easier:
Submission
Invoking Power
Happy Fourth
Most of my other pics also use dynamic hair, but those are the best examples IMO.
Thanks! These are some really fine examples of how the Hair Room can be used. I especially liked the animated examples-- you could never do that with transmapped hair. BTW, I wonder if anybody ever tried to turn tranmapped hair into dynamic cloth. It probably would have lots of problems, but it would be interesting to see. I have a Mac, so it would probably crash if I tried it. Any Mac-related issues with the Hair room? Does it crash often?
Attached Link: Studio Verite
I'm a PC user, so I can't offer any advice about the Mac version.However, I highly recommend Kirwyn's "Genesis Hair" for all P5/P6 users. He's got free versions for V3 and Jessi in free stuff. Read the readme; it's a great tutorial on how to optimize dynamic hair.
Studio Verite also has some good tutorials, especially the "creating a wedge" one (for styling).
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Actually I haven't even tried the Hair Room yet, but I thought I'd ask. All the Tutorials I've browsed on the subject put a lot of emphasis on characters with all their hair standing on end. And I haven't seen where the final product is showcased like it's really something worth having. The Poser 6 Revealed book just has one shot of Jame with the finished hairpiece, and it looks like a really bad wig. I've seen a few gallery shots that seem to use the hair to some advantage, but these are usually highly stylized shots, and the hair doesn't really look natural. It seems really thick, like it was made with thread. But of course, if the hair really DID look good, how would you know it was hair room hair? You'd just think that it was Kozaburo hair, or some nice post work. So I'm asking, who uses the hair room? Get anything good out of it? Inquiring minds want to know...:)