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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)



Subject: M3 Ultra Body Suit - looking for a texture


Acadia ( ) posted Sun, 11 September 2005 at 9:34 PM ยท edited Mon, 03 February 2025 at 10:21 PM

I am in need of a close fitting outfit for M3. Ultra Body Suit looks about right.... but I need a texture that emulates a male dancer's outfit... like you would see at a ballet or something. Tight fitting, nothing drapey... perhaps a deep V shape opening in the front chest/abdomen area. I didn't see anything like that at Daz or in the marketplace here. Most things I've found are fantasy or medieval in nature and I want something more along the lines of "modern dancer". Is there anything like that available? Hopefully free, but I will consider it so long as it's not too expensive.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



randym77 ( ) posted Mon, 12 September 2005 at 10:36 AM

Why not just use M3's material zones and the spandex body morphs?


Acadia ( ) posted Mon, 12 September 2005 at 3:28 PM

Ummm, probably because I have no idea what you just said, hehe Is "Material Zone" a clothing package?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



randym77 ( ) posted Mon, 12 September 2005 at 6:29 PM

file_290723.jpg

No, material zones are zones on a Poser item. If you've ever been in the material room, you'll have noticed that V3, M3, etc., have a lot of different material zones. Torso, arms, hands, feet, and more. Why is this? All the body material zones use the same texture, so why do have to apply it to every part? (MAT files do this automatically, but if you've ever done it by hand, you know what a pain it is.)

The answer is the material zones allow you to "fake" clothing, just by changing the texture from skin to something else. (Here I put M3 in a leotard by applying a pink satin texture to his torso, arms, and legs.)

The free version of M3 includes spandex morphs - dials in the body that make it look like he's wearing spandex, rather than naked. That's how I got that edge at his wrists and ankles.

If you want to make something like a deep v-neck, you could paint it directly on an M3 texture. Make a copy of the body texture you plan to use, then paint clothing over it. So-called "second skin" clothing.

If you buy the bodysuit, it has even more material zones. You can make a lot of different clothing just by turning the material zones you don't want transparent.


Acadia ( ) posted Tue, 13 September 2005 at 7:03 AM

file_290724.jpg

Thank you! I managed to get into the material room and figure out what you explained without any difficulty :) I found some great free materials in freebies (thanks 4blueyes). Here is what I did. I have to change the spandex setting on the legs though... kind of looks tattered. Thank you again. Now I don't have to worry about looking for body stockings. I can just add the materials right in Material Room.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Thu, 09 February 2006 at 4:18 AM

.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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