Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I do some of mine at about 12" across and 8" down, 300 dpi -- big enough for a book cover wraparound. If it's just a front cover, then I do it at 5.5" x 8", again 300 dpi. For the screen, when I set up the Bryce scene, that translates to maybe about 275 x 400 pixels (actually, bigger than that, but I'm too lazy to do the math; so long as it's the same aspect ratio, I'm good) for the front cover and about 900 x 600 pixels for the wraparound. Um. What does VS mean?
2400* 1600 pixal To make faster changes then 6000*4000 for final.
Frank Hawkins/Owner/DigitalDaydreams
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store
1024X768, my screen resolution, unless I want a different orientation. But the height is usually 768.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
It depends on what I'm doing it for and how long I'm willing to wait. I'll probably start out with a 640 x 480 in Bryce to get a rough idea. If I'm doing it for the screen, it'll go up to 1024 x 768 for a final render. If it's for print, I'll kick up the largest dimension to 3000 or so for 300dpi images that will fit on a typical piece of paper. If it's something simple for a web interface or icon (usually buttons or whatever), then I'll actually go smaller. Probably with the largest dimension around 400 or so. I'd probably try more fancy stuff (at decent resolutions too), but I still don't have the computer for it yet (at least with my level of patience). Thus I tend to do more modeling than rendering.
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Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
I tend to start off at about 850x600 (the max recomended setting for Bryce on my pc) for the early stuff, but then my early stuff is mainly just boxing out and adding models as I do them. As I get closer to the end I'll up its size though to get a better feel for how it'll look. Final renders are about 2500-3000 pixels across-ish, depending on lighting rigs ;)
Dreams are just nightmares on prozac...
Digital
WasteLanD
I usualy start at 800x600 then do the final render only at a larger size, ready for post work. I get the impression from the answers that some folk would say the final render is the start of the project (those that are talented in post work :) ), while for others the render is pretty near the end.
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
It's not what I start at, it's what kills the computer later, and at the moment it's global shadows.... wail!!! and it's 1200x899 today.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
http://franontheedge.blogspot.com/
I start out at the default setting on bryce then move it up to 800x600 the closer i get to the finish. If i want to adjust anything in the wip i go down to 640x480 just to make that adjustment. I also use the zoom in most times now which saves having to change resolution size.
I have opinions of my own -- strong
opinions -- but I don't always agree with them.
That's why I downsample a copy of the final 16x12 tif file to jpeg for upload. Only thing I have found is that windows viewer in XP doesn't always like LZW compressed tif files. Makes errors in it's display of them. I use ThumbsPlus to do my image library functions so it's not much of an issue for me though.
Pass no temptation lightly by, for one never knows when it may pass again!
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The reason I ask this is for comparison of large VS small start-up projects. IMHO the larger you start, the more detail and chance of revision and fine tuning. So....to kick it off..... The smallest I usually start with is approx 1500w X 1000h. Typically 3000w X 2000h. Have also doubled that on occasion, yet it takes lots of planning & patience. Most times those end up multi layered compositions. Newbie Questions welcome, C'mon Lurkers!!
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Ockham's razor- It's that simple