Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
the right wing has reversed or inward facing polygons on the interior side of the wing (corresponding to the interior wing material)
I used PolyTrans to load in the .OBJ file and reverse the manually (very easy to do) and then re-saved the object again.
one thing to remember is that you must keep the obj groups. otherwise the bone setup will no longer work! this is why you are seeing really dark right wing, if you swing the camera around to the back, the right wing will look as if its lit like the left wing in you image above, and the left wing will look like the right wing in your image above! this is because the polygons are facing the wrong way, and so are showing the lighting on the opposite side to what you should actaully see.
Message edited on: 09/22/2005 21:33
TemplarGFX
3D Hobbyist since 1996
I use poser native units
Is there a way to fix the geometry of the wave hair within Wings3D? Recently, I had the same problem. I knew the solution but I wanted to try and analyse the cause, but in Wings3D there didn't show up any obvious geometry errors. Anyway, I didn't spend much time with it but maybe someone has tried and solved this matter already. (Maybe the grandmaster himself?)
the left wing has this problem because both the left and right wing use the same OBJ file, so fixing the object fixed both wings
TemplarGFX
3D Hobbyist since 1996
I use poser native units
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