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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: Freebie wacro: ZBrush 16bit displacement import


stewer ( ) posted Mon, 26 September 2005 at 3:18 PM · edited Mon, 25 November 2024 at 9:38 PM

Attached Link: http://www.stewreo.de/poser/scripts/loadZBrushDisp.py

file_293108.jpg

While waiting for Xcode to compile, I wrote a little Wacro script to import and set up displacement maps created by the new [ZBrush exporter plugin](http://206.145.80.239/zbc/showthread.php?t=029084). Maps exported as D88 (16 bit displacement encoded in a color image) can now be used in Poser 6 with full 16bit precision without having to hand-wire a single material room node.

Thanks go to Stefan Morell for providing sample images (I don't own ZBrush, donations are welcome).

Message edited on: 09/26/2005 15:20


maxxxmodelz ( ) posted Mon, 26 September 2005 at 4:04 PM

This is going to be most useful, Stewer, thanks!


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


richardson ( ) posted Mon, 26 September 2005 at 5:12 PM

LOL You forgot the put out your guitar case...Snarfed up and thankyou.


Tunesy ( ) posted Mon, 26 September 2005 at 5:34 PM

Cool. Thanks, Stewer. Any idea if it would be difficult to make a similar script for the upcoming version of Silo? I'm not a programmer, so forgive me if I'm way off base. Silo's displacement painting looks pretty snazzy, but I'm wondering if it'll be necessary to 'convert to polys' or something in order to make use of it in Poser.


stewer ( ) posted Mon, 26 September 2005 at 5:52 PM

I guess we'll see once Silo 2.0 is out - I have no idea how it will export displacements.


stonemason ( ) posted Mon, 26 September 2005 at 10:24 PM

:)..many thank's Stewer, I see you got the negative values in there too...I was scratching my head wondering why 0.5 was doing nothing for me yesterday,lol. Cheers! Stefan

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face_off ( ) posted Tue, 27 September 2005 at 12:04 AM

Thanks Stewer - very handy.

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BastBlack ( ) posted Tue, 27 September 2005 at 12:28 AM

This sounds great. :D Does it work on both Mac and PC? bB


rty ( ) posted Tue, 27 September 2005 at 1:33 AM

Thanks!


odf ( ) posted Tue, 27 September 2005 at 2:24 AM

Way cool! Thanks! I've had ZBrush for a couple of weeks now, but haven't done any displacement maps with it yet. I guess now is a great time to start.

-- I'm not mad at you, just Westphalian.


quinlor ( ) posted Tue, 27 September 2005 at 3:36 AM

Very cool! Thank you!


stewer ( ) posted Tue, 27 September 2005 at 2:13 PM

BastBlack, it should work on both Mac and Windows, I don't think I used any platform-specific calls.


stonemason ( ) posted Tue, 27 September 2005 at 9:05 PM

BastBlack,.the ZBrush exporter hasn't been released for Mac users yet.it's supposed to be a couple days away

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