Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Here's the sequence I follow: 1. Export the prop as OBJ, checking only "include group names". 2. Run it through UVmapper. Usually the Box map works best for my things, but that doesn't mean much. 3. In UVmapper, save the model (leave everything checked as UVmapper gives you) 4. Still in UVmapper, save the template. 5. Bring the template into Photoshop. 6. Add layers to paint the colors and details. 7. Hide the original template layer and save the visible result as JPG. 8. Import the UVmapper-made OBJ into Poser and apply the texture. Have you missed step 4, perhaps?
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Thanks, Ockham. I didn't miss Step 4... I don't know what I did, but I must have done something wrong. Unfortunately the Mac version of UVMapper doesn't work as a drag-and-drop. Maybe you have Pro? There is as yet no Pro for Mac (but the day that there is, I'll be begging my usband for toys). I suspect I'm just a bit rusty. I'm going to read the UVMapper tutorials again and try your step by step routine, Ockham. Thanks!
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Try using the file open function as usual--don't know about Mac but in Windows you can select show all file types (instead of just .obj). Then see if it will load the .pp2 correctly. You can also export the .obj or extract it from the prop and change the .pp2 file to use the external .obj. The link has a tutorial on this."Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
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I've just forgotten how to do all this stuff... So: I have this prop, and I want to make a new texture map for it. Before I do that, though, I would like to change the mapping from a split box map to a spherical map. I have UVmapper Classic for Mac, so I should be able do that easily enough. But since it's just a .pp2 file, it doesn't have an .obj in the Geometries folder (or if it does, I can't find it!). How can I assign a new map style to the prop? Thanks!