Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 2:10 pm)
Yep, there is a relatively simple way to do it.
Load the model into Poser, then export as OBJ with all options unchecked.
Load the OBJ into UVMapper and select "Split Vertices".
Save the new mesh out, load into Poser and the lines will be crisp and sharp.
The distortion is caused by Poser's attempt to smooth out objects to give them a more organic look. Great for people and animals, not so great for starships. Nice image, BTW.
Message edited on: 10/02/2005 06:16
Coppula eam se non posit acceptera jocularum.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.