Tue, Nov 26, 7:40 PM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Full Raytracing (higher Quality) comparison


ShawnDriscoll ( ) posted Sun, 02 October 2005 at 1:35 PM · edited Fri, 08 November 2024 at 1:23 AM

I've toggled Full Raytracing on and off for rendering and don't see a difference in the image quality. Maybe I already have my other settings at their max, or something. Does someone here have images that compare Full Raytracing used an not used for a rendered scene?

www.youtube.com/user/ShawnDriscollCG


Nicholas86 ( ) posted Sun, 02 October 2005 at 2:16 PM

I think the difference is subtle. I remember an old comparison in which the example zoomed in on detail. I rarely use raytraced.


wolf359 ( ) posted Sun, 02 October 2005 at 6:22 PM

The only time you will see a major difference with raytracing is with highly relfective and refractive materials Close up



My website

YouTube Channel



sfdex ( ) posted Sun, 02 October 2005 at 10:26 PM

Also the non full raytrace will sometimes make parts of objects very close to the camera vanish. It was a little perplexing until someone on renderosity pointed it out to me. - Dex


julien_chaplier ( ) posted Mon, 03 October 2005 at 1:32 AM

The Full Raytracing is also required when the camera is inside the bounding box of an object, otherwise some triangles are discarded. I had the problem when the camera was inside an ArchiTools building. Julien


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.