Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
This is strange - I wouldn't have thought that the shadow map size would have any effect on ray tracing. I'm not absolutely sure from the image above what the specific problem is - is it the hair at the front, or the tatoo-like thing on her back?
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Content Advisory! This message contains nudity
Mmmmm. It's almost like the shadows are ignoring the hair morph/magnets that you have applied. Have you tried a depth mapped shadow - bias 0.01, map size 4096 (yes it will render slow). If that works, it means it's a r/traced shadow issue. If not, then maybe the hair is blowing out your memory, so the shadows are reverting to it's zero'd pose.
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I have seen this before in some of my renders. I'll have to check the lighting and shadow setup. It is most disconcerting.
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At a map size of 4096, shadows maps are very very similar to ray/traced shadows, except they have nice blurring, and don't get tangled up in dyn hair.
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I have seen the problem before and posted it, both here and at Runtime Dna, since I first noticed it with Apollo Maximus hair, and incorrectly thought it was specific to that figure. Essentially I was told my settings must be wrong in some way, but nothing I have tried has gotton rid of the problem, including using the poser presets. I gave up and just ignore it, now :-)
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