Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 30 2:17 pm)
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=53110
Check this thread for a possible solution. The Walk Designer uses the figure the way it was modeled. Since the people were made with the feet flat on the floor. That's how they will walk reguardless of what shoe's you put on them. That's why some people make new figures with the shoes part of the actual base model. Not conformed to it. ScottAThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I am having trouble with characters with high heels when I apply motion data or Walk Designer. The heels dig in the ground and the toes point up. Can I change the origin of the feet to compensate, or something? I don,t want to have to go through 300+ frames correcting on each one if I can help it!