Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 22 4:45 pm)
I've tried using WW for GND2. It works but there are areas that will require a fair bit of extra tailoring in a modelling program. You have to keep in mind that GND2 is quite a dramatic re-shaping of the original mesh. The breast were flattened and then re-formed higher up - smoothing/inflating in WW can do most of the work compensating but not for the hip - the genital crease means that WW (and I suspect also The Tailor) fits pants with the same crease, as it alters the clothes to match the geomety changes. Of course, post work can also solve the crease problem - with not too much fuss! I'm going to guess that magnets are the best, though perhaps hardest, way to tailor pants for this model - but if they can be loose fitting, then it could be done.
Attached Link: http://www.philc.net
I've posted a topic on PhilC's form regarding the use of WW to convert clothing for GND2. I also "voted" for GND2 as one of the next WW figures.Message edited on: 10/22/2005 22:48
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Hi. I've tried to apply Bernardette-GND2 morphs to ordinary V3 clothes using the tailor v1.1. First I apply gnd2 morphs to a new V3 figure and save it in the DAZPeople character folder. Next I open tailor v1.1. When I choose the base figure previously saved, the next error message appears: "Invalid chanel type=groups line:32652" I've in mind the purchase of the Daz Taylor v1.6, but... will it work or there will be the same error? Anyone has managed to achieve those results? I've heard of the WardobleWizard, but it's quite a bit expensive. Is it worth the money? Thanks in advance.