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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)



Subject: A bunch of super newbie observations


RWB64 ( ) posted Sun, 23 October 2005 at 1:28 PM · edited Mon, 27 January 2025 at 10:38 AM

OK just a few things I wanted to mention as a person with ZERO graphic arts background:
For the record I am playing with Poser 5, The DAZ Free Studio thing and Clother.

Clother seems like a pretty straight forward program. A nice way to dress a character. Additional clothing packs can really get up there in price and I wish you could import outside stuff into it. Also they ought to make a program to design your set. Boom, here is the floor, here are the walls, I want a window here, a table and chair there and then bring it into one of the other programs. Sort of like my TV days, you dress the set and light it and then bring in your people and make sure their lighting works too.

Those of you that are graphic artists no doubt are used to and comfortable with your own lingo. But coming from the outside, both Poser and DAZ Studio use the most anti intuitive catagories to describe things! What I would call a model or character can be a face, a character, a prop, whatever. Hair sets seem to fall into ANY catagory. Since it SEEMS like you can mix and match a lot of the add-ons from character sets (as far as I can tell so far). It would be so much better to have characters, clothing, eyes, makeup, hair, props(items), backrounds and settings, along with sub directories indicating male/female, photo realistic/fantasy, etc. Finding stuff makes the task of mucking around with these program tedious at times. Any solutions to this?

I love the Renderosity web site. However, I wish the search engine was a bit more specific. Perhaps adding search for but NOT would be a good idea. I have no interest in the anime stuff for example. Nor the little kids. Seems any search I run on a more generalized term brings up 150 pages in the Marketplace. Frankly I am not going to look at that many items.

The following is not meant to be racist in any way, shape or form. Is it just me or are black and latina characters way under represented? Caucasians and Asians seem well covered. I have yet to see a good black hair package. Also I have not seen any really dark photorealistic black characters. Characters that have a skin tone that I have heard African Americans refer to as "Burple" (so black they are almost purple). Think less Halle Berry and Tyra Banks and more Naomi Campbell. There is an adult film star, whose name escapes me, that is incredibly dark and wears blue contacts for an amazingly exotic look. If anyone that can point me towards the things I have mentioned it would be greatly appreciated.

I have seen a few exceptions to this but for the record not all women have enourmous breasts and bee stung pouty lips. Nor are they as "perfect" or symetrical. Nipples point different ways and areoli are often not the EXACT same size on each breast. I think its this perfection that makes some characters wind up looking fake. I know a few of these things can be corrected with the dials but it might be nice right out of the box.

Where are the celebrity look alikes? I have seen a few but with the vast array of beautiful actors, models, adult models and adult film stars you would think there would be more. Is it a copywrite issue on a person's image or am I looking in the wrong places? Any developers feel free to contact me for model suggestions. I have a rather extensive picture collection I would be happy to share.

Has anyone found a hair package that recreates the styles from my salad days, the 80's? Remember "Big Hair"? Or Jersey Girl Hair?

All the tattoos I have seen are tribal in nature (I suspect this is because they are easier to make). What about the standard flash found in almost any tattoo shop? The panther climbing up the arm, the small rose, the butterfly? What about a "full sleeve" (tattoo term-entire arm covered, wrist to shoulder)? Check out any of the tattoo magazines to see the new brilliant colours they are using. Also see the suicide girls web page for contemporary body modification. Hey even the old ugly india ink stuff would add some realism (remember guys or worse girls that tattooed Love on one fist and Hate on the other?).

Sorry if this was too long or posted in the wrong place. Comments welcome. More things as I think of them.
Cheers,
RWB64


Tunesy ( ) posted Sun, 23 October 2005 at 1:54 PM

"But coming from the outside...the most anti intuitive catagories to describe things!" Hehe. Welcome to Poser in particular and 3d in general. It could be worse. You could be starting with Blender like I did a few years ago ;) Most of the "lingo" (and there is a lot of it) you'll find carries from one app to another, i.e. if you learn a principle in Poser, or any other 3d app, chances are it'll apply to other 3d apps. As someone in a post a long time ago pointed out: '3d is inherently complex no matter how snazzy the app'. Good luck and have fun.


DCArt ( ) posted Sun, 23 October 2005 at 2:08 PM

It would be so much better to have characters, clothing, eyes, makeup, hair, props(items), backrounds and settings, along with sub directories indicating male/female, photo realistic/fantasy, etc. Finding stuff makes the task of mucking around with these program tedious at times. Any solutions to this? Most products are made to be compatible with Poser 4 and up. Poser 4 required that files be located in specific folders (it would take a while to explain the differences between what goes where, but basically it depends on whether or not the item is poseable or not). If you have Poser 5 or later, you can create your own runtime folders (such as for male, female, sets, hair, and so on). However, there are still some restrictions as far as where you can place content within those individual runtime libraries. >>Also I have not seen any really dark photorealistic black characters. Dark textures are very difficult to create, and depend upon the quality of the photographs used to create them. You can change the diffuse color of your material to a light to medium gray, perhaps even with a tint of purple, to darken the color of any texture, though. That might help you get the look you might be seeking. >>I know a few of these things can be corrected with the dials but it might be nice right out of the box. Everyone's tastes are different, and you'll usually find that the base model is often something that is generic and something that can easily be morphed to taste. The more "custom" you make something, the harder it is to morph it into something else. That's the main reason figures are usually somewhat plain looking. As for the oversized breasts and pouty lips ... you aren't the first one to comment on that. LOL >>Where are the celebrity look alikes? The lack of them may indeed have something to do with legalities, and the fact that most celebrities have restrictions on how their likenesses can be used. Hopefully, someone who knows more about these topics can comment. Hope some of this helps.



KarenJ ( ) posted Sun, 23 October 2005 at 2:24 PM

Hello and welcome to the addiction of Poser ;-) We've all been there and felt your bewilderment with the terms and jargon. At times it feels so counter-intuitive, it's almost like it's on purpose G Just thought I'd drop in a couple of links to products you might enjoy: Alicia Hair at RuntimeDNA is a good Afro hair style, quite customisable. Posermatic's Natural breast system at the marketplace here is very good for a more natural breast shape. There are some good Black female and male texture packages out there, but it can be very difficult making convincing texture sets in darker colours. Sanura by Valea is a good one, so is Kanika by KymJ. None of them have the very dark skintone you describe, but you might be able to enhance the existing texture in the material room. I'd play with the ambient node, sheen and highlight settings, for starters. Hope some of this helps :-)


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


TrekkieGrrrl ( ) posted Sun, 23 October 2005 at 3:07 PM

Hey there, and Welcome to your new addiciton ;o) You're right, Poser's placement of files seems pretty random at first glance, however there's a reason for the madness... It seems to me that the majority of Poser users are caucasians (not sure why or whether or not it's correct, but remember that most of Europe is "caucasian" so that alone counts for quite a few users...) but I've actually got a pair of VERY dark african characters in my store, ** Mwanamke** and Kivulana. I can only second the praises of the Alicia Hair,it's a great afro that can be short or full as you want it. I've got an afro hair (Microphone Hair) for sale on Poser Pros and 3DCommune too. That's for Mike 3 btw. - that's more of the classic late 70ies/early 80ies afro. Disco afro hair.

FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



randym77 ( ) posted Sun, 23 October 2005 at 3:41 PM

Also they ought to make a program to design your set. Boom, here is the floor, here are the walls, I want a window here, a table and chair there and then bring it into one of the other programs.

Check out Maclean's "Room Creator" sets over at DAZ. It's not a separate program, but it does allow you to build your own sets within Poser.

What I would call a model or character can be a face, a character, a prop, whatever. Hair sets seem to fall into ANY catagory.

It's not just linguistics. There's a technical reason behind the names we use. Hair can be a conforming figure, a regular prop, a hair file (which is pretty much a smart prop). It needs to go into different sections of your library depending on which one it is.

Finding stuff makes the task of mucking around with these program tedious at times. Any solutions to this?

Both Poser 5 and D|S support multiple runtimes and nested folders. You can organize your runtime(s) as you wish, within certain limits. You have even more freedom in Poser 6, where figures can be put in the prop section of the library.

However, I wish the search engine was a bit more specific. Perhaps adding search for but NOT would be a good idea.

We've been complaining about that for years. The Rosity search engine sucks like a black hole. And they block out Google, so you can't use Google to search the site, either.

Is it just me or are black and latina characters way under represented?

They are underrepresented. And many of the ones that exist aren't very good, because they are morphs of European figures, such as Vicky and Mike.

I can recommend Miki and Koji, for sale at Content Paradise, as Asian figures. They are not morphs. They were designed as Asian figures from the start, and it shows. (However, if you buy them, you will have to run them through a conversion program to use them in Poser 5. They should work "out of the box" in Poser 6 and D|S.)

I have seen a few exceptions to this but for the record not all women have enourmous breasts and bee stung pouty lips.

Yeah, but those are the ones that sell. :) You don't see a lot of ugly models or centerfolds, do you? Poser's no different. Glamor is pretty much the name of the game.

Where are the celebrity look alikes?

There are some, but they are hard to find, because they aren't advertised by name. The serial numbers are filed off. You might try looking at Gwendolyn's female characters, and JPeter's male characters. The faces might look familiar. ;-)

Has anyone found a hair package that recreates the styles from my salad days, the 80's? Remember "Big Hair"? Or Jersey Girl Hair?

Sorry, I have no clue what you're talking about. You might have better luck if you post images of what you are looking for.


Tashar59 ( ) posted Sun, 23 October 2005 at 4:15 PM

If you really want to learn about Poser, search for Geep. Work through all his tutorials. About 75% of your questions will be answered. The other 25% will cost you until you learn to create that stuff yourself.


LostinSpaceman ( ) posted Sun, 23 October 2005 at 5:01 PM

Actually your idea of a Set Designer program for Poser sounds fantastic to me! Maybe someone from DAZ or Curious Labs will take up the challenge.


Acadia ( ) posted Sun, 23 October 2005 at 6:25 PM

Quote - they ought to make a program to design your set. Boom, here is the floor, here are the walls, I want a window here, a table and chair there

Ahhh yes. A "make art" button would be nice ;) [NOTE: This post was meant in jest :) ]

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



mrsparky ( ) posted Sun, 23 October 2005 at 6:28 PM

"Also they ought to make a program to design your set."

Not a progam but similar already exists.
http://market.renderosity.com/softgood.ez?ViewSoftgood=39424

The Modular Science Fiction Environment - has a couple of preset rooms and is the cheapest modular system around.

Pinky - you left the lens cap of your mind on again.



LostinSpaceman ( ) posted Sun, 23 October 2005 at 6:39 PM

As much as I'm a sci-fi buff and all, I believe a Set Designer for more mundane scenes like rooms in houses, bars etcetra with it's own library of walltypes, furniture etcetra would make a really great addon for Poser. That's all I'm saying.


nickedshield ( ) posted Sun, 23 October 2005 at 7:38 PM

Doesn't stonemason have a room designer kit at Daz?

I must remember to remember what it was I had to remember.


KDoug ( ) posted Sun, 23 October 2005 at 8:12 PM

Welcome, RWB64! You raise a number of good points. I think a big part of the unintuitiveness is because Poser was originally created with modest goals and gradually grew from there. There's programming "baggage," if you will, that we're going to be stuck with for at least another version or two. Also, along the course of Poser's history, people have been discovering multiple ways to do essentially the same thing. For example, there are currently three major ways to make hair in Poser. To compare it to real-world stuff, the first method is like a hard sculpture that's painted to look like hair. The second method, (conforming figure hair, mostly used with long hair), is like a wearable robot that automatically adjusts itself whenever you move. The last method, dynamic hair, is like a conventional wig. I do wish that they would use less-technical terms for certain things in the hair and cloth rooms! I squint at them and say, "whut in samhill duzzat mean?" :) But, as noted above, a great resource is Geep's tutorials. He can clear up a lot of the confusion. Good luck!


pakled ( ) posted Sun, 23 October 2005 at 9:01 PM

Attached Link: http://www.wings3d.com

well, remember that Poser's a tool, and doesn't have to be the only one in the toolkit. You can make your own buildings, rooms, etc., with any number of programs..here's one.. Also, you can add backgrounds of infinite sagacity..Dr. Geep has a great tutorial on backgrounds. welcome to the madhouse..have some fun while you're here..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


4blueyes ( ) posted Mon, 24 October 2005 at 3:25 AM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2063281

Welcome to the Poser universe where everything is not what it looks like :))

here's the link to Dr.Geep's tutorials :)

Also here's the link to Pem, a dark-skinned beauty at PoserPros, I got her for free last time they were giving freebies away and she looks (to me) pretty natural and beautiful :)

http://poserpros.daz3d.com/store/viewitem.php?selitem=6048

Also, there is a "X1 for V3" - A female Latino morph for V3 by twosheds, it's, as you see, free, custom morph, so it doesn't require V3 morph packs and looks very believable :)

http://www.renderosity.com/freestuff.ez?Form.Contrib=twosheds&Topsectionid=0

Hope, this helps, and I agree on all the above. We are complaining about the amount of huge-breasted-and-lipped NVIATWASes in the stores or galleries, but... sex sells apparently :/

4be


bandolin ( ) posted Mon, 24 October 2005 at 7:55 AM

Just to give you an indication of why Vicki is generally set-up to look like Pamela Anderson. In my gallery I have several pics. Only one of which is a pinup. And not a very good one at that. It has garnered more viewings than all of my other pics combined. As for the Celebrity issue. I think Renderosity puts the kybosch on Celebrity pics as they do on explicit child images. California and many US states have strict laws concerning the use of Celebrity likeness in that the main source of income for many celebrities is selling thier likeness. I for one would love to be able to make Celebrity models. I'd love to recreate that diner scene with Elvis, Marilyn, Bogart and James Dean. You know the one I mean? Here is a view from lawguru.com The likeness of a celebrity is a primary asset to the celebrity. The authorization for you to capture that likeness in a painting does not include a license, unless specifically provided for, to photograph or create prints of the painting. California law is fairly clear on this issue. Reply Posted By: Sheldon G. Bardach Law Offices of Sheldon G. Bardach 1305 Via Zumaya Palos Verdes Estates, CA 90274-2821 US


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lululee ( ) posted Mon, 24 October 2005 at 8:38 AM

Attached Link: http://www.zew3d.com/support.htm

You can actually import your own clothes (bodygloves) into Clothier. If you go to the bottom of the page at the link they will tell you how to do that. Making the thumbnails is a bit tricky but if you just want them for yourself it is easy. I have a product in the marketplace (shameless plug) that has my own bodygloves that are clothier ready, however you can use clothier for anything you make yourself. Overlays,Victorian Bodygloves,V3,Unimesh http://market.renderosity.com/softgood.ez?ViewSoftgood=37897 cheerio lululee


RawArt ( ) posted Mon, 24 October 2005 at 10:51 AM

A quick comment about really dark skin textures. All skin has a natural sheen which comes out as highlights on photographs (even in the most controled set-up). This highlight is not seen so much in the lighter skin textures because it blends in, however the darker the skin tone is, the more glaring this highlight appears. As such it is very hard to get good resource photos for dark dark skins. I recently made a mid-range black texture for apollo maximus, and it took a long time to get the highlights that were there to look proper. (see brutus ultimus at www.rawart3d.com).


JHoagland ( ) posted Mon, 24 October 2005 at 10:53 AM

Where are the celebrity look alikes? They are located in the same place as the "offically-licensed" products... in other words, nowhere. There are 2 issues: 1) The merchant would have to get a license to make an "official" product. The company may want money upfront or a part of the sale. The company could take a month, six months, or longer to think about the license (delaying the merchant's product). 2) When the merchant sells the product, though, the product will probably include a restrictive "terms of use". So, the end user probably won't be able to use the item in commercial projects or anything that "is not appropriate to the actual item". "Inappropriate" doesn't mean "adult"- it could mean that you can't show an official Ferrari model in a crash. P.S. Free items are another matter- go to the Copyright Forum to read what is and isn't allowed in the Free Stuff section. --John


VanishingPoint... Advanced 3D Modeling Solutions


XENOPHONZ ( ) posted Mon, 24 October 2005 at 12:20 PM · edited Mon, 24 October 2005 at 12:31 PM

Attached Link: http://www.philc.net/

Basically, the Poser market in characters, clothing, hair, *et al* is controlled by what sells the most copies. Beautiful women (and items created for them) sell more than anything else does -- so about 75% to 80% of the items offered for sale fall into this category. It's no different from the sales of other types of products -- any advertising type will tell you that putting an attractive woman in a picture next to a bag of pretzels will make the pretzels sell better. The same thing holds true for Poser - to the great irritation of some.

Occasionally, a given merchant will create a guaranteed low-sales item as a labor of love -- and that's a good thing. Otherwise, certain Poser characters wouldn't have any support at all. In any case, PhilC's Wardrobe Wizard program has made individual character support less of an issue than it used to be. With Wardrobe Wizard, you can now fit clothes designed for many models (like the heavily-supported V3) to other models (like the much less-supported Laura).

As for racial types - once again, it's a marketing issue. Nothing more than that. Personally, I buy all types of characters -- and I have them in my runtime. But the vast majority of what I buy tends to be centered around V3 in her various incarnations. And I suspect that I represent about 90% of the Poser market in this. Sure, you'll see complaints from time to time coming from people who object to the status quo. Oh well, whenever they can figure out a way to change human nature.......then Poser product sales will adjust to reflect that. But until then, V3 (or her future replacements) will continue to rule the sales figures by wide margins.

BTW - in one way, you truly do reveal your "newbie" status -- most of these issues have been discussed in the forums ad infinitum. These themes are perennial, and they regularly pop up like mushrooms in the woods. The discussions of these themes always end up going in exactly the same direction every-single-time. But people never seem to get tired of bringing these issues up again and again. Sort of like talking about the weather. Or about politics.

Welcome to Poser. Enjoy.

Message edited on: 10/24/2005 12:31

Something To Do At 3:00AM 



maclean ( ) posted Mon, 24 October 2005 at 2:55 PM

Re Set Designers. Since Room Creator has been mentioned, I'll chip in on this topic. When I built that product, it took me about a month to figure out the design and the mechanics of moving everything around, another month to build it all, then 4 more months to make it poser-ready, fix the million problems I encountered, do the textures, MATs, etc, etc. So what I'm saying is, it's not just designing the set that's the problem. It's making it all work in poser. You can use just about any program, free or otherwise, to make your model, but, (as anyone who's ever attempted to make more than a simple box knows), the crunch comes when you try to get it to work in poser. I would love to see a real 'click and use' set designer, but I doubt it'll ever happen. For the same reason there's no simple 'make my figure/clothes work in poser' designer. It just ain't possible, unfortunately. mac


XENOPHONZ ( ) posted Mon, 24 October 2005 at 4:39 PM

I would love to see a real 'click and use' set designer, but I doubt it'll ever happen. For the same reason there's no simple 'make my figure/clothes work in poser' designer. It just ain't possible, unfortunately.

I agree with this.

Excellent results usually require a lot of work. And a fair degree of knowledge. These things only come with experience.

Something To Do At 3:00AM 



mrsparky ( ) posted Mon, 24 October 2005 at 4:41 PM

Mac's absolutely right. It's not only the mechanics of designing it (the textures I did for the product in post:10 took over 6 weeks) it's using it. Sitting there repostioning single objects using the trans dials for 3 hours is incredibly tedious. Locking each figure to avoid accidental movement, etc etc. The designer of the set doesn't know you want to place a wall or a sofa 2 yards to the left of V3. OK, You can write another CR2 (figure) file which places an object at a set location. But that only expands the character library with 100's of duplicated objects and leaves the location down to the designers imagination and not yours. However there is potential work-around. Presets. You can load the presets, then choose one of the figures within the group of figures you added to the scene and replace it. It's not perfect but it works.

Pinky - you left the lens cap of your mind on again.



RWB64 ( ) posted Tue, 25 October 2005 at 10:51 AM

Wow. Quite a lot of responses. I'll try to address some of the replies in general. The overall welcome and understanding of almost everyone was very nice. I understand these topics have probably been raised before but I DID say I was a "super newbie".

First off thank you to the people that put me on to some of the products I had no idea about. Secondly a BIG thank you to the people that put me onto the tutorials. I downloaded over 70 of Dr. Geeps tutorials in Adobe format, as well as a few others. As soon as I get my new printer/scanner/copier installed I will print them up and I guess you guys won't see me again until Spring.

Regarding the anti intuitive nature of things I realize that the program is constantly evolving. I can only hope that the new company that owns/makes Poser either reads the forums or gets some non graphic artist beta testers. I understand that some things are static and others are dynamic. Still it seems that with hair for example you could have a hair folder with sub folders for the type and in those sub folders would be the style, textures, colours etc. You can extrapolate this to any other thing you want, models, backgrounds, sets, etc. It would require all of YOU to learn new terms but if done correctly it should seem very natural.

While a "make art" button would be very nice when I referred to a room designer I guess I should have said set designer. If you scour the freebies you already have walls, and props. You could create your urban street set, your bar, stripclub, portrait setting and add the props as necessary. You could even save these as some sort of preset and tweak them as necessary. The nice thing about this(and this is coming from a background in television) is you can get a lot of the basic lighting done in advance. You either understand what sort of program I am talking about and "get it" or you don't.

Celebrities-Yes I guess I figured there would be some sort of legal restriction. I like the idea of recreating the "diner painting" with Bogart, Marilyn and James Dean. I rather liked a knock off painting that was done with an X-files theme. Same diner but it was Mulder, Scully and an alien having a cup of coffee. I can see other great possibilities pairing dead and modern stars. I HAVE seen a few characters that strongly resemble celebrities. Seems a designer would never have it perfect and could call "Uma", Ima or Oma or add a really ugly hairy mole or wart that was easily removed. Some way to slide around the laws. I'd love certain political figures to be available as well. Not to engage them in perverse acts but to make a statement. Anybody got a Dubya?

Giant breasts and bee stung pout. I realize that beauty sells and I wasn't suggesting a flood of ugly characters (though a few would be nice). I guess what I was getting at is that there is a much greater range of of beauty. I see a LOT of characters and their designers talk about how wonderful, detailed and unique they are but when I look at them next to two or five other products I can't really see much difference. Sometimes it is the bump in the nose, the crooked smile, or some other imperfection that makes a person stand apart. Women are my inclination but a good example in men would be Sean Connery and Mel Gibson. Many women I know find them both sexy as hell yet they look nothing alike.(I don't find them sexy but they have a certain "charisma". At least in characters they have played I would follow Sean into battle and want Mel fighting at my side)
It is much the same in body types. Some like waifs others go for the voluptuous. They are very different yet still beautiful. I suppose this could be debated endlessly.

Ethnic characters. While the vast majority of Poser users may be Caucasion and I suspect judging from the Japanese sites, Asian, didn't any of you "cross over"? Perhaps it was my going to a mixed high school. A beautiful girl is a beautiful girl regardless of race. I have no doubt a number of beautiful characters of these races would sell. I was directed to a couple of nicely done black characters. Much better than one of the characters I had found early on that I laughed at. Looked mostly like a white woman that had been in a coal mine. I also found a character that I am considering purchasing that looks hispanic to me. Very cheap, I think it may have been marketed poorly.

Very dark skin. It seems that a lot of the problems, solutions, etc., from photography bleed over to this medium (especially if you are trying to create photo realistic renders). My background is in video not photography but I know from talking to photographers that there are special problems capturing dark skin tones. I also recall a magazine interview with Ike Turner that included photographs and he said, "Now don't you make me look too black.". The article went on to explain what he meant by this. Apparently at its worst you wind up with white eyes and teeth and a uniform darkness without highlights or sheen.

One of the things that rather interests me about all this is that it combines elements of art, anatomy, body types, photography, lighting, etc. Some of these things I know a good bit about others not so much. I have been looking at pictures, poses, people faces on the street and shadows since I started playing around with this. My life experience has been quite varied, as well as my interests so I bring my own skill set to the table(as do we all I would reckon). I did learn that despite having worked behind(and occasionally in front of) the video camera and at another time having worked with strippers, I am absolutely CLUELESS when it comes to women's make up! Mascara, eyeliner, eyeshadow, lipstick, nail polish, how to make the appropriate choice, sexy versus tarty, how to make it compliment the outfit... Its maddening!

To the developer's that chimed in about how much work it is to design a program my hat is off to you. I imagine it IS labour intensive. But as a consumer I still have to ask for what I want. To those that made "shameless plugs" for their own items, good for you. I'm new and its likely that I could miss your product when it is possible its something I wish to own.

Finally a few questions and wishes.
Someone has to come out with a complete African hair package that includes natural, cornrows, dreadlocks, etc. Right now I think you can put this stuff together with maybe a half dozen packages but an all inclusive package specifically designed for the black model would be very nice.

I really wish someone would make my black, suede, 3 quarter length, fringe jacket. Pretty much like the one out of the movie "Easy Rider". Its a cool coat. And I have seen other designs often shorter for ladies.

I am going to be going through my closets this winter and getting rid of stuff. Some will be sold, some will be trashed. But there are unique stripes, patterns and plaids. Should I put the fabric on the scanner to save the textures for future use? If so what is the best way to do this?

I have a picture of a model in a very sexy outfit that includes a hood and cloak but opens to a simple open to the navel lace up short dress. Perfect for goth, Halloween, or vampire clothing. Anyone want to take a crack at it and I would be happy to share the picture. If you manage to make it for sale I would ask for a copy.

I have six jpgs I found some time ago on the net. They are called "Photographing the Girl". The same model is used, she is nude but no more explicit than anything else here. In each it shows an over head view of the lighting and camera placement relative to the model to get the desired results. There is text accompanying each picture but it is in Russian. If anyone has any interest and/or can translate Russian either tell me where to post it or contact me and I can email them to you.

In the same vein I have a couple of pages of html I saved that explained how to achieve the "Maxim" style photography complete with the Adobe work they did afterward. Not sure if the link is active. I don't want to violate anyones copywrite. I can either post the link (if active) or somehow post the html files if anyone is interested. Again either tell me the proper place to post or feel free to contact me.

Well thats about it for now folks. Thanks again!
Cheers,
RWB64


TrekkieGrrrl ( ) posted Tue, 25 October 2005 at 4:48 PM

Remember when you buy characters that the morphs they're sold with are nothing but a "serving suggestion" - the fun thing about Poser (at least in my opinion) is to twist the dials and make your own, very personal characters :o) and it's totally up to you if it ends up an african, caucasian or asian character in the end. Or a mix. You can still use someone's premade texture, complete with makeup in all the right places (where to put THAT eludes me too, and I'm even female...) Poser is about playing, really. Best way to learn the program is to send spouse and kids (if such are available) on a weekend trip to somewhere, so you have peace and quiet and time to PLAY ;o) When they come home, they'll probably find that you haven't moved, save a few necessary trips to the loo (and the door to collect pizzas...) but you've most likely had the time of your life GG

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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
  Using Poser since 2002. Currently at Version 11.1 - Win 10.



lmckenzie ( ) posted Tue, 25 October 2005 at 9:13 PM

There may be some kind of 'Easy Home Designer' type program that works like your set designer idea. The catch would be if it can export a model format that Poser could import and then getting the scaling right inside Poser. Poser is a "hobbyist" application. You really do need to tweak and twirl and learn quite a bit to really start getting the most out of it. The Sims is more a "consumer" application. Someday perhaps the two types will merge and we'll have some of Poser's artistic ability with a more approachable interface/lower learning curve.

"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken


KarenJ ( ) posted Wed, 26 October 2005 at 5:47 AM

Attached Link: http://www.glennferon.com/portfolio1/

Hey there, Please don't post complete html pages/photos, but feel free to post links (engage the nudity tag on the post if the link contains nudity.) When you said about postwork on photos it reminded me of a site I came across a while ago and keep meaning to share, you may enjoy the attached. This artist does a lot of work with Black models (although most of them aren't particularly dark-skinned) so it might also be of interest in that particular, too :-)


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


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