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Fractals F.A.Q (Last Updated: 2024 Aug 27 11:19 am)




Subject: APO renders....


joeydude ( ) posted Thu, 17 November 2005 at 1:52 PM · edited Fri, 08 November 2024 at 6:37 AM

I am (for the millionth time) attempting to learn APO. My question deals with rendering the image in a large enough format in order to produce a print of 11 X 14 inches. Is there any simple, easy or dare I say, Quick way to do this without using 1 gig of memory and a month to do so?? :-) Thanks for any suggestions!! joe


ulliroyal ( ) posted Thu, 17 November 2005 at 2:32 PM

300 dots per one inch

so 11300 X 14300 dots for 11 X 14 inches
(quite the best print quality)
so
3300 * 4200 pixel

with 150 dots per inch...


joeydude ( ) posted Thu, 17 November 2005 at 5:56 PM

Ulli... thanks. I know about the proper Size of the render. My question was more the "how" to do it. The amount of memory and time required for such a huge render seems ridiculous to me.... and I was hoping that perhaps someone knew a "secret" to performing the task more quickly or efficiently. :-) joe


ulliroyal ( ) posted Thu, 17 November 2005 at 6:53 PM

Okay okay.
I guess the fastest results are possible with the newest flam3.com renderer. But he is not able to render the latest variations like bubble or eyefish. With flam3 a print render should not take the whole night with a midtec PC.


tdierikx ( ) posted Fri, 18 November 2005 at 2:32 PM

The internal render engine that comes with the newest (2.03) versions of Apophysis is pretty darned fast now also - and it can take advantage of multithreading technology on newer PC's. An image of 3300x4200 at a quality of 1000, filter radius of 0.2, and oversample of 2 takes a couple of hours on my P4 3.2gHz with 1gb RAM - using the internal renderer, which CAN render the new variations. T.

Who? Me?


joeydude ( ) posted Fri, 18 November 2005 at 3:05 PM

Thanks Very Much for these replies! I expect to add another 512 megs of RAM to my PC in the next few days! :)


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