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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: An Ecosys question


attileus ( ) posted Wed, 30 November 2005 at 3:23 AM ยท edited Mon, 29 July 2024 at 12:38 AM

Hi guys!
Just a short question: How can you force objects to completely cover an area undependently of size? (They are allowed to "go into each other)

I observed that if use 2 different objects (stone and grass) I just can't force object overlap each other so that they completely cover the ground for ex.; there is always space between them wherever set the "proximity slider" and the "overlapping" check ...so any advice how to create some really wild overlapping madness? :-))

There is another problem that when I increase the overall size then again I loose object density; I WANT them (trees, grass ) to be badly overlapping and dense undepently of size...but maybe it does'nt work!?
(No need for the overlap check/controll since my objects won't come close enough at all...)

Thanks for you input!


wabe ( ) posted Wed, 30 November 2005 at 3:32 AM

I guess you switched off "Decay near...". Have you tried higher density values than 100? You can enter higher values numerically and it makes a difference!

One day your ship comes in - but you're at the airport.


attileus ( ) posted Wed, 30 November 2005 at 4:27 AM

Thanks for the tip wabe; this is what I was looking for! Indeed, now I can get some reeeally dense vegetation. :-) Regards Atte


wabe ( ) posted Wed, 30 November 2005 at 4:44 AM

Good that it works, i just do a test renderer with a density of 300%. REALLY dense!

One day your ship comes in - but you're at the airport.


Rokol ( ) posted Wed, 30 November 2005 at 10:29 AM

Thanks for that wabe, never thought of that!


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