Sat, Nov 23, 8:45 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: what program do I need for


Dizzie ( ) posted Tue, 13 March 2001 at 2:46 AM · edited Sat, 23 November 2024 at 8:45 AM

file_154787.jpg

These bottles are wonderful along with many others I have found....I'd like to use them but I can't figure out how....if I load them in Poser, I CAN'T give them a nice glass look but I CAN export them as a tif and get them off the background so I can paste them into an image I'm building......if I load them in Bryce, I CAN give them a beautiful glass look but I CAN'T get them out of Bryce except as a flat image on a background. What program do I need to load an .obj or .3ds and give a nice glass or metal look to and then can export it out on a layer off the background so I can use it on an image? This is driving me crazy....and I would be forever grateful for some help...:>)


bushi ( ) posted Tue, 13 March 2001 at 3:43 AM

I'm not really sure what you're trying to get to here. If you're rendering them in Bryce correctly, are you having a problem exporting the image? The term 'off the background' is a bit confusing. Please explain with more detail.


JOE LE GECKO ( ) posted Tue, 13 March 2001 at 4:31 AM

There is an option in Bryce to render with a pure white/black sky in order to export the image with the alpha channel... got to look at my old bryce2 manual :)


Dizzie ( ) posted Tue, 13 March 2001 at 7:09 AM

Bushi, if you export a image from Poser as tif and then open in another program such as PS, go to the Alpha chanel it will give you the marching ants around the bottle and not the background...then you can copy & paste just the bottle somewhere else...that's what I mean by "Off the background" Joe, thanks, I found where I can use a solid white or gray background in Bryce but I sill haven't found how to export the image with the alpha channel...that's just what I need and haven't found anyone yet to tell me how....:>) sorry to be such a pain, but I'm sooo new at 3D. Marque, rendering in Poser with transparency is ok, but far from the quality of glass you can get in Bryce....:>)


Marque ( ) posted Tue, 13 March 2001 at 7:15 AM

This is true. The only problem I have with Bryce is that I can't animate my Poser characters in Byrce. You would think that both products being owned by the same company they would have made that option available in Bryce. 8^) I just got that huge book Real World Bryce so I will probably start playing with it more. I've been playing a bit with Vue, but I go back and forth on them. Marque


JOE LE GECKO ( ) posted Tue, 13 March 2001 at 7:39 AM

On the left of the camera view, there are some arrows. One of them displays a menu in which you can select the render options : z-buffer, ... I think selecting " render on disk " with .tga or .tif option will help for saving alpha channel...


Dizzie ( ) posted Tue, 13 March 2001 at 7:51 AM

file_154789.jpg

thanks...there isn't a .tga option and the saving in the "render to disk" mode as a .tif gives no alpha channel selection....:>(


JOE LE GECKO ( ) posted Tue, 13 March 2001 at 8:05 AM

file_154790.jpg

ok, now I see.. Select mask render, render the image and save as you want ( .bmp ). Then, in Photoshop, load the render and the mask render image. Then convert the normal image as a layer ( 2 clicks on it ). Select the normal image layer and add a mask to it. Copy the mask render image on the normal image layer ( mask must be selected ) and now you have full transparency features... if you understood what I meant :) Sorry, this Photoshop is in french...


ravenfeeder ( ) posted Tue, 13 March 2001 at 8:10 AM

Comment to Marque: I raised the same issue you did, some time back - why can't you animate in Bryce, since it came from the same company as Poser? Turns out it didn't. Poser and Bryce apparently originated with different companies and were acquired by MetaCreations some time back, then by . . . And so on.


Marque ( ) posted Tue, 13 March 2001 at 8:16 AM

Ahhhh, now the secret is revealed! lol Thanks ravenfeeder, that has made me wonder all along! Now if we all write to Corel and ask maybe they can figure out a way to do it. We can hope right? Marque


Dizzie ( ) posted Tue, 13 March 2001 at 4:48 PM

file_154791.jpg

thanks for the suggestions, but the mask idea doesn't perserve the transparency......you'd think as expensive as these programs are, you could do something this simple with them...:>)


Spike ( ) posted Tue, 13 March 2001 at 5:44 PM

file_154792.jpg

Uh... I think you are asking for something that can't be done. when a rendering program renders glass or transparent objects, it uses lights to calc the reflections, refractions and so on. So just simply cutting and pasting will not produce the look I think you are after. If I understand what I think you are asking. Poser does not suport reflections or refractions. You might have to do your rendering in Bryce. or if you have another render app. Here is a render sample of what I am talking about. Note how the glass refracts the background.

You can't call it work if you love it... Zen Tambour

 


visualkinetics ( ) posted Wed, 14 March 2001 at 1:55 AM

Attached Link: http://www3.corel.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=Corel/Product/Details&id=CC1

I can't think of a 3D program to do that easily, but I can recommend Corel's KnockOut program which is basically a masking program used for post production work. It allows you to make selection masks that preserve their transparencies too. It is a bit tricky to get use to at first, but it can produce some very stunning results. It's great to make masks for hair too. You can check it out at: http://www3.corel.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=Corel/Product/Details&id=CC1OXMK03AC visualkinetics


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.