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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 25 7:07 am)



Subject: Where'd the texture go?


serene ( ) posted Mon, 05 December 2005 at 12:54 PM ยท edited Wed, 26 February 2025 at 3:28 PM

Just starting out with DS 1.0.... decided as a start to open the faerie daytime scene, and replace the lores Vickie with a hires Yaara from Aery Soul, complete with all her outfit. However, the figure and it's clothing shows all textures applied in the preview, but NOT in the final render! This might be a head-slappingly obvious question, but what might be going on? The Surfaces dialogue box tells me everything is in place... but it's not rendering correctly. Help! Or at least, somebody please direct me to the right FAQ....


RHaseltine ( ) posted Mon, 05 December 2005 at 1:01 PM

Which renderer are you using - 3Delight (slider in Render>Render settings all the way right) or OpenGL (any other position for the slider)?


serene ( ) posted Mon, 05 December 2005 at 2:44 PM

3Delight I'm using- and the slider IS all the way over the right! BUT it's also doing it with an OGL render too...


serene ( ) posted Mon, 05 December 2005 at 3:06 PM

file_309466.jpg

Here's a view of the prob... all materials assigned and dis is wot I get....


JenX ( ) posted Tue, 06 December 2005 at 7:16 AM

Have you tried rendering Yaara and her clothes outside a pre-made scene? like, loading the figure, applying morphs/textures/clothes, and then trying to render? (I'm not sure why that scene would mess up the final render, but I'm just trying to make sure that the figure and everything would render in a normal situation, too). You could also try to create a "scene" file with just Yaara/clothes/textures and import that scene into the Faery Daytime Scene. It doesn't pinpoint the problem, but it might be a workaround ;)

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RHaseltine ( ) posted Tue, 06 December 2005 at 9:28 AM

I think that's almost certainly a problem with the specular/reflection settings. Go to Window>Surfaces to get the surfaces palette, and show the Surface list if it isn't visible (in the options menu, the triangle button at top-right). Select all of the surfaces for the dress (click the first, shift-click the last - that's why I had you show the Surface list), go to the Advanced tab and set Specular strength to something low - try 30%. Does that bring the textures back? If it does then we just need to figure out some reasonable settings for the material - reset the strength to 100% for mow, select just one of the dress surfaces, and list what the setings are unde Specularity and reflection (further down the Advanced tab).


serene ( ) posted Tue, 06 December 2005 at 10:17 AM

Okiedokie, Skip.... thanks for the help so far. Looking at the image on here now, I think I can JUST see the texture showing through. I'll poke about with specularity settings and sukkit'nsee....


serene ( ) posted Tue, 13 December 2005 at 11:33 AM

file_309467.jpg

All is well- it was in point of fact the Specularity strength settings. Most of 'em whacked up to 95% for some reason. Strange, but the body tex's were set at 85%, but didn't go all glossy. But here is a finished result, and all thanks to you guys! Thanks for the help....


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