Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Once face_off gave me these FF settings (copy/paste):
"Texture Filtering OFF
Shadows ON
Raytracing OFF (unless I've got Ambient Occlusion, R/Trace Shadows or Eye Reflects). If so, use 2 bounces.
Min Shading Rate 0.5 (lower if hair is rendering grainy)
Pixel Samples 3
Max Texture Size 4096
Max Bucket Size 64
Smooth Polys ON
Use Disp Maps ON
DOF usually OFF
3D Motion Blur OFF
Remove Backfacing Polys OFF
These setting produce crystal clear renders (check my gallery - they are all no postwork).
Based on these settings (r/trace off), with 1 or 2 lights with shadows ON, at 900x900 I wouldn't expect a render to take much more than 10mins - and that's with really BIG texturemaps. Once I add AO and r/trace eye reflects I'm looking at 30mins. And DOF will (depending on the fStop) blow that out to a couple of hours"
Hope it helps you. It helped me a lot :)
Message edited on: 12/21/2005 06:30
CASETTE
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"Poser isn't a SOFTWARE... it's a RELIGION!"
Attached Link: http://www.keindesign.de/stefan/poser/firefaq.html
There are no one "good" Firefly setting. It depends on the image you are rendering.Stefan's Firefly FAQ explains what the various settings do.
Note that if you use Minimum Shading Rate to fix noisy hair textures, you have to change the properties setting for the hair (or anything else you want to be affected) as well as the render settings.
And in some situations, you might get better results by using a lower max. texture size. (Rendering a small image with large textures, say.)
I use a little bit of Gaussian to soften dynamic hair.
If your computer chokes with these settings, lower the Max Bucket Size to 32 (or, in extreme cases, 16). This will not affect render quality, it only controls how big a chunk of data Poser processes at a time. Lower setting = less memory consumed but longer rendering time, higher settings means exactly the opposite.
One thing I'd like to know is what render size are we talking about (600 X 600 or bigger) and approximately how many objects of what complexity. I have trouble with two people (V3S3, etc) and almost any settings. At best only a few (three or so) lights. Any ideas for how many complex object can be handled?
If you're using ray-tracing, then by all means, leave it on. But if you're not using ray-tracing, turn it off. To use ray-tracing, you have to have at least one light set to ray-traced shadows. If none of your lights are set to ray-trace, then there's no point in having it on.
It's the same with displacement. If you're using displacement, make sure you have "use displacement" checked. But if nothing in your scene is using the displacement node, uncheck it.
This is what I meant when I said "it depends on the image." Sometimes you'll be using ray-tracing, sometimes you won't. Sometimes you'll be using displacement, sometimes you won't. Some objects/textures require a higher shading rate than others. Etc. It depends on the effect you want.
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Does anyone know of a really good Firefly setting? I've always used the Poser 4 rendering because it looks better than the default Firefly settings in Poser 6. Thanks in advance. Adrian