Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
Always good to mention which version of Vue you use - they have different capabilities.
In Vue 5 Infinite I had no problem using a point source light inside a sphere that had any of the default glass materials or any i had purchased. Here is an image using a standard Vue primitive sphere, with a colored glass material and 1 point source light in the center.
Is your "Light and Shadows" control set to have the light illuminate the objects you want?
You can have every scene object lighted or not per light source with that control.
Did you make your own sphere or use a Vue primitive? If your own, maybe it is not UV mapped?
Not sure what your problem is. Maybe you can supply more details and a pix?
Also, which type of lighting i used made no difference they all worked.
_jc
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Message edited on: 12/27/2005 14:39
Don't know if Vue 5 d'E has a control for the "Index of Refraction" of materials, but that can also have an influence on how much light is transmitted into/out of the glass Vs how much is reflected back inside/outside. Air has an Index Refraction of 1.0 (by definition) and setting a material to 1.0 will make a transparent material dissapear "into thin air".
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I want to make a fantasy setting where ball of glass make the light in some dark corridor. Or i have a lot of difficulty to do that. I create a ball of glass material and put a light in it. But the light do not go beyong the ball and my room is still dark... How can i arrange that? I am still new in vue. Shadu