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Subject: discombobulator troubles with 2.40..where's the 'Console'


pakled ( ) posted Thu, 29 December 2005 at 8:48 AM ยท edited Wed, 24 July 2024 at 12:48 PM

Upgraded to 2.40, tried to do a discombobulation on a cube, no settings changed, etc., and get an error 'Python error, check console'. I know Python is a scripting language used by Blender, but where's the 'console'? And when I get there, what exactly am I checking? am I going to have to reload the script from the original file (as an add-on)? please gimme a clue..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


archdruid ( ) posted Thu, 29 December 2005 at 8:53 AM

I THINK the console they're talking about is the pulldown at the top of the screen.... in there they give you choices for "paths". I know that python is listed as one. Maybe someone else has better onfo, but that feels like what they want. Lou.

"..... and that was when things got interestiing."


pakled ( ) posted Thu, 29 December 2005 at 8:56 AM

thanks..off to check..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


jestmart ( ) posted Thu, 29 December 2005 at 11:26 PM

Did you update Python to the 2.4 version? This is what Blender is using now.


ysvry ( ) posted Fri, 30 December 2005 at 12:01 AM

yes i think too , well have to update too a full 2.4 install, remembers the trouble of getting 2.3 recognized :(.

for some free stuff i made
and for almost daily fotos


gezinorgiva ( ) posted Fri, 30 December 2005 at 5:46 AM

I am a beginner and dont know what a discombobulation is but here is what i think I know:- On windows there is a command window that opens when you launch blender which stays open while you are working. It usually starts with a message saying "using Python..." and if there is some error it will say so there. Blender also uses an internal Python regardless of which version you have installed so as long as you dont try to make a call to a script that needs an external Python you will be fine. If you have a special script to run you need to install it in Blender; if it is not working with 2.4 after you installed it then look at the command window for an error message. Maybe the script needs updating for Blender 2.4.


pakled ( ) posted Sat, 31 December 2005 at 6:40 PM

yup..already upgraded to Python 2.4 from the Python site (though the Dead Parrot references have me confused..;)
I'm wondering if uninstalling 2.3 was a mistake. I'll try seeing if I can install Discombobulator as a seperate plugin (though the whole thing, with all the bells and whistles show up, it only errors out when you hit the 'Discombobulate' button
For the folks who don't know what Discombobulator is; it's a script that adds 'greebles/nurnies'. Which are little bits of cubes, and faces, that can be spaceship sides, cities, whatever. Great effect, when it works..;)
Let me ask this of those whose 'disco' in 2.4 is working. What is the path it's directing to? thanks..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


jestmart ( ) posted Sat, 31 December 2005 at 10:20 PM

The Discombobulator script worked fine for me. In what order did you install Python and Blender? I installed Python 2.4.? first then Blender. Didn't have to point Blender to Python, it apparently found it on it own. Try uninstalling then reinstalling Blender after installing Python.


pakled ( ) posted Sat, 31 December 2005 at 11:50 PM

Hmm..actually Blender first, then Python..well..off to uninstall..it's worth a shot (who erases install files?..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


pakled ( ) posted Sun, 01 January 2006 at 6:49 PM

Ok, uninstalled both Blender, both Pythons, reinstalled Python 2.4, then Blender. Now I have no scripts..sigh..I'm gonna try redoing these manually..if yer gonna wean me away from Wings, yer gonna havta try harder than this..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


pakled ( ) posted Sun, 01 January 2006 at 7:09 PM

file_315218.jpg

Evidently I'm expecting things to be too complicated..must be too much experience with Micro**ft products..;) Ok, all I had to do is create a scripts directory in the .blender directory, and copy all the old *.py files into it..suddenly everything's back where it should be. @Gezinorqiva- here's what Discombobulate does to a simple cube..

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Reddog9 ( ) posted Thu, 05 January 2006 at 1:00 AM ยท edited Thu, 05 January 2006 at 1:01 AM

I tried that out after I read your post. It's a cool script. Would be great for easily making some space ships.

Message edited on: 01/05/2006 01:01

Reddog9
Tutorials, Samples and Models
www.blender3dclub.com


ysvry ( ) posted Thu, 05 January 2006 at 9:22 AM

with the .blender directory you mean the blender root dir?

for some free stuff i made
and for almost daily fotos


Prikshatk ( ) posted Fri, 06 January 2006 at 12:52 PM

I have:

C:Program FilesBlender FoundationBlender.blenderscripts BTW, What should I do with the Python24.zip file?

regards
pk
www.planit3d.com


electroglyph ( ) posted Sat, 14 January 2006 at 1:11 PM

I clicked on my Python24.zip file and it automatically opened and installed to C:python24


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