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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: How can this texturemap be done in UVmapper?


chinnei ( ) posted Thu, 05 January 2006 at 10:06 AM ยท edited Tue, 24 December 2024 at 11:26 AM

file_316845.jpg

I didn't post the texture for the tire, but texture for the tread is only portion of the entire tread, and the map is created to rotate that portion around the tire, right? So, could someone please explain to me how this type of texture map can be created using uvmapper?


zulu9812 ( ) posted Thu, 05 January 2006 at 10:09 AM

Try changing the typ of UV map that you exported - you can choose cylincrical, box, etc.


EnglishBob ( ) posted Thu, 05 January 2006 at 10:21 AM

Attached Link: http://www.morphography.uk.vu/uvtiling.html

You mean you want to repeat a small section of the tread around the circumference of the tyre? I know how to do that equally in both U and V, but repeating in one direction only can't be done directly in UVMapper. I think. If you use Poser 5 or 6, you can set U and V tiling in the material room.


Fugazi1968 ( ) posted Thu, 05 January 2006 at 10:35 AM

Off the top of my head you can do what you want in UV mapper, though it may be fiddly. I hope I explain this well because it's making my head hurt. What you need to do it map the whole tread, preferable in a long strip, so that there is each section of tread is the same sixe and shape with the same distortions etc. You can then move each section so that they overlay each other in the UVMap. Then when you apply the UVmap to the model it will repeat the pattern around the tread. I'd probably start my making a cylindrical map with cap, to seperate the tread from the tyre walls (not sure which orientation, whichever is closest to your current map. Hope that makes sense. John

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chinnei ( ) posted Thu, 05 January 2006 at 11:09 AM

Thaks John, yeah that makes sense. Since the entire tire is one group, how would I go about selecting section of the tread once the map's properly laid out?


chinnei ( ) posted Thu, 05 January 2006 at 12:16 PM

Nevermind about the last question. I got it now. :)


Fugazi1968 ( ) posted Thu, 05 January 2006 at 12:35 PM

Glad it's workin out :)

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


cryptojoe ( ) posted Thu, 05 January 2006 at 4:09 PM

Attached Link: Renderosity UV Mapper Forum

In case you need help with any texture mapping see UVDan over at the UVMapper Forum. Dan has many years experience with UVMapper and modeling programs too. He's the moderator of that forum and Co-moderator of the Rhino Forum.

Yank My Doodle, It's a Dandy!


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